AdmundfortGeographer
Getting lost in fantasy maps
Indeed. While seductive, compulsive symmetry is folly. And creatively boring.Cadfan said:Grids drive gamers insane. They see a grid, they MUST fill it, no matter the consequences.
Indeed. While seductive, compulsive symmetry is folly. And creatively boring.Cadfan said:Grids drive gamers insane. They see a grid, they MUST fill it, no matter the consequences.
Eric Anondson said:Indeed. While seductive, compulsive symmetry is folly. And creatively boring.
Cryptos said:Quite the contrary in the case of a combination that some people say can't be done, or done well.
It's rather different to say "Ok, we need a dragon for Lawful Evil, Deserts, lightning and the color Blue. So we'll have the blue dragon of the desert that breathes lightning and is lawful evil."
That's uncreative and rather sad, I'll agree.
But trying to imagine all the different ways a person with a certain power source might fulfill a given role can and should get very creative, I would think.
ZombieRoboNinja said:I'm not so sure. Most of the "power sources" other than "martial" are pretty ill-defined to begin with. Take the Swordmage. He's a guy who defends, but with magic!!! But how does that work as a concept? What are the great "swordmages" in literature or mythology or popular culture that we're emulating (other than Rich Baker's upcoming protagonist)? To me, it sounds pretty vanilla and boring.
Most of the "martial controllers" I've heard are even weirder. Yes, you might be able to finagle an archer into controlling the battlefield - but WHY? It makes so much more sense for an archer to be a striker!
Bard as an arcane leader (which BTW I'm dumb for forgetting) doesn't bug me so much, because it's an example of what I consider the better way of designing a class: come up with a sweet concept and then figure out how to fit it into the right role.
Clearly some people want it. If it comes to that, so be it. And I'm certain a 3rd party is willing to publish it.Darkwolf71 said:Instead you'd rather have some contrived class to fill the spot? I mean, an Alchemist? Instant trapsetter? Gaaah. Please, no.
They would be Defenders.Set said:Never heard of a gatling chain-tripper then, I guess? Spiked Chain wielding and / or mass AoO-provoking battlefield controllers are one of the most popular straight Fighter builds on the Char Op forums over at WotC.
Because if it is an awesome class, then whether it fills in some imaginary grid is irrelevant.Klaus said:Why does it have to be contrived or forced? Why can't it be an awesome class that fills a vacant niche?
Two problems with that. Firstly, it makes no sense for him to be better at that than he is a just firing arrows at targets. Second, one ability does not a Controller make. You'd need to come up with lots more, which would make even less sense.Dragonblade said:Easy. Wizards can blast single opponents with rays as easily as they can fireball groups. Likewise an Archer could have powerful single arrow attacks and also have groups attacks. You could have powers named something like Blot Out the Sun, where the Archer fires so fast he can fill an entire area with arrows and makes a roll against the Ref Defense of everyone in the area. That would be cool.[
Cool, but irrelevant to a Controller (well, the pin anyway, the rope trick I'll give you).Dragonblade said:You could also have all sorts of trick shots like Ranged Pin, or shooting an arrow with a rope to a distant point which allows climbing up or across something.
I'd also like a second controller, too. It could be a Divine Controller (maybe something along the lines of the Cloistered Cleric?), but it could also be a second arcane controller (Sorceror!)Rechan said:In the PHB, from what we can tell:
Defender - Fighter, Paladin
Striker - Rogue, Warlock, Ranger
Leader - Warlord, Cleric
Controller - Wizard
I personally dislike there being only one controller. Everyone has more options than 1.
Count me as one who wants a martial controller. I don't think Alchemist, or Engineer/Machinist (Catapults, smoke bombs/bombs in general, trapper, etc) is absurd at all. That sounds enjoyable. A goblin or a kobold who takes the Repeating Crossbow one step further, turning it into an arrow-sprayer, or who carts around Alchemist Fire in a tank on his back with a pump sounds hilariously fun. I would pay money right now to play a Dervish style class, dancing around the battlefield with those curvy blades, slicing foes up.
I also have not seen a Divine Controller idea that satisfies me. Yes, yes, druid - but I don't associate "Volcanos, tangling underbrush, clouds of gnats and bees, etc" to be "Divine"; those are Nature, or Primal, or whatever that source is. And the Cleric writeup in R&C says clerics will be getting Flame-strikey powers.