billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
Anyway, here's a quick list of spells that might have the ritual tag applied to them. Yes? No? If not, why not?
[FONT=Times New Roman, serif]DisguiseSelf, Alter Self, Continual Flame, Rope Trick, Nondetection, RemoveCurse, Sending, Tongues, Fabricate, Mord's Faithful Hound, Mord'sTiny Sanctum, Legend Lore, Teleportation Circle, Mord's MagnificentMansion, Sequester, Mind Blank, Gate[/FONT]
Mostly because some things shouldn't be functionally unlimited within an adventuring context - certainly not within the vision of the game's designers. Making them unlimited would take a significant chunk of the challenge out of the resource management that spell casters face. You're certainly free to house rule whatever you want, but you might start to find that those changes will affect how your players deal with certain challenges. That may be fine for you and your group, but it wasn't for the designers. And that's perfectly fair.