Zardnaar
Legend
I think one of the issues is the mistake Wizard's makes when they create mods where you're fighting Tiamat at level 10 or whatever it was. Fighting the avatar of a god should be a fight you know you probably won't walk away from even at level 20. By having characters stopping world-ending threats at a relatively low level cheapens high level play for me.
I use manifestations, aspects and Avatars.
Avatar of a demipower could be in trouble vs a party of late tier 2 PCs.
Story could also involve weakening the god.
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