clearstream
(He, Him)
I think it was @niklinna up thread who made the point that "metagaming" isn't well defined. That's going to bedevil this sort of debate because some will see certain mechanics as metagaming while others describe them as diegetic. Taking P&E as an example (and caveated by not having played BitD) I can see how it can be counted diegetic, because it's about what's going on in-world. It is going to be what's going on in world. On the other hand, it seems descriptive of what's going on - this is the position, that will be the effect, oh no, right, let's make that the position and this other the effect - which on reading feels like shifting into director stance or at least analysing the fictional situation into system terms.Eh? PbtA and FitD aren't even remotely similar to Fate?
Maybe I'm lost at what you mean by "metagaming" here, but neither Blades in the Dark, nor Apocalypse World don't require any. That's the reason I like them: I can just play the damn game and it works, while in D&D and its ilk I basically have to assume the director stance in order to have something even remotely resembling a coherent story.
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