Time_Feather
Semi-Forever DM
I am a total novice on OSR play - I have been reading and loving OSR books like Shadowdark and Outcast Silver Raiders, but I have never played or GM'd it. I see a wide variety of mechanical and narrative differences of course, but I want to hear what others think here. What design choices, if any, move you towards OSR games, as opposed to what is found in more "modern" games of D&D? Is it a mechanical tool, narrative frame, or some other design element that really scratches that itch for you?

