Ralif Redhammer
Legend
Like the spells, it's not so much that these were entirely new concepts, but that they functioned very differently. Being able to detect secret doors on a roll of 1 in 6 by just passing within 10' of them was a direct benefit of playing an Elf. Being able to Find Traps was an active feature of Thieves. Whereas Passive Perception is both too easy, and a core feature of how the game works. Every PC has Passive Perception.I really don’t know how to work around the Perception issue. If you accept that skills existed in OSR just in an X-in-6 or percentile manner, then something akin to Perception has always existed, but with a really low chance of success. Is it that Perception (and really all skills) are just too easy in 5e?
I’m inclined to delete any skills that remove interaction with the world - specifically Perception and Insight, and at minimum leave them as passive-only.
The funny thing about Insight is that it almost doesn't matter. If a PC decides not to trust a particular NPC, in my experience there's no Insight roll high enough to convince them otherwise.

