TheSword
Legend
I guess what I don’t understand is why capture is seen as dishonorable when TV, Cinema and Literature is chock full of capture scenes. I can’t really think of any time when being a prisoner of war was dishonorable. Being a POW is generally seen as a massive sacrifice for the country.
Maybe d&d has more ‘fire and forget’ foes. You never learn enough about them to find out whether they would kill you on sight and you never learn their motivations enough to find out what would make them hold a killing stroke.
I also think it’s very difficult to tell a foe that’s overwhelming - and therefore needs surrendering too. After all while spell level may be easy to recognize, hp, attack bonus, etc aren’t - unless you role openly and players metagame it.
Maybe d&d has more ‘fire and forget’ foes. You never learn enough about them to find out whether they would kill you on sight and you never learn their motivations enough to find out what would make them hold a killing stroke.
I also think it’s very difficult to tell a foe that’s overwhelming - and therefore needs surrendering too. After all while spell level may be easy to recognize, hp, attack bonus, etc aren’t - unless you role openly and players metagame it.