WarlockLord
First Post
There's a thread on these boards which is criticizing those who have decided that 5e will be bad/uninteresting/whatever. So, in an attempt to head off criticism, here's why I have no faith 5e will be any good.
1)The complexity dial is a stupid idea, or poor design goals. There, I said it. We've already seen what happens with complexity dial systems in 3.5 - they don't work, they're horrifically unbalanced, and they result in stupid crap like putting essentia points into your throat chakra to get extra Power Points you spend on your Mind Mage class feature to persist your spells while the simple fighter sits on his ass in the corner. Worse, it's going to ensure that you can't port them over to another campaign. And because this is Mearls and Cook we're talking about here, I'm sure someone will be able to break it in half before the books are released.
2)I have no idea what they're going for. Related to "stupid design goals" above, it's kind of hilarious to see a weekly poll of "what should we put in the game?" But this implies that they have absolutely no idea what they're doing. At all. And this scares me.
3)I have no faith in the playtest to fix anything. At this point, we can compare it to the Pathfinder playtest. In the Pathfinder playtest, many people attempted to point out that 3.5's infamous chain binding infinite wish loops were still there. They were ignored in favor of Pathfinder buffing wizards and nerfing fighters.
4)You can't please everyone Look, trying to make it like "all D&D editions that came before" is a noble goal, but it's not going to work and you're going to alienate a bunch of people with, say. 4e rituals.
5)This is the same team which brought us 4e Minus Monte Cook, that is. Whether you love 4e or hate it, you must admit that it and the fracturing of the playerbase is probably among the worst things that has happened to this hobby. I don't believe they can reunite the playerbase. Heck, according to ICv2 here Pathfinder is outselling D&D 4e based on the entire premise "we're not 4e!" By now, the battle lines are pretty entrenched and it's going to be really hard to get people out of them.
1)The complexity dial is a stupid idea, or poor design goals. There, I said it. We've already seen what happens with complexity dial systems in 3.5 - they don't work, they're horrifically unbalanced, and they result in stupid crap like putting essentia points into your throat chakra to get extra Power Points you spend on your Mind Mage class feature to persist your spells while the simple fighter sits on his ass in the corner. Worse, it's going to ensure that you can't port them over to another campaign. And because this is Mearls and Cook we're talking about here, I'm sure someone will be able to break it in half before the books are released.
2)I have no idea what they're going for. Related to "stupid design goals" above, it's kind of hilarious to see a weekly poll of "what should we put in the game?" But this implies that they have absolutely no idea what they're doing. At all. And this scares me.
3)I have no faith in the playtest to fix anything. At this point, we can compare it to the Pathfinder playtest. In the Pathfinder playtest, many people attempted to point out that 3.5's infamous chain binding infinite wish loops were still there. They were ignored in favor of Pathfinder buffing wizards and nerfing fighters.
4)You can't please everyone Look, trying to make it like "all D&D editions that came before" is a noble goal, but it's not going to work and you're going to alienate a bunch of people with, say. 4e rituals.
5)This is the same team which brought us 4e Minus Monte Cook, that is. Whether you love 4e or hate it, you must admit that it and the fracturing of the playerbase is probably among the worst things that has happened to this hobby. I don't believe they can reunite the playerbase. Heck, according to ICv2 here Pathfinder is outselling D&D 4e based on the entire premise "we're not 4e!" By now, the battle lines are pretty entrenched and it's going to be really hard to get people out of them.