Every now and then an excellent discussion will erupt in here regarding some underlying philosophy or other to do with the game and-or how it's played. Problem is, they're sometimes hard to find as they'll arise in some innocuously-titled thread such as "The Ecology of Unicorns"*.On this site, I'd say that there have been some very good threads that the designers may want to at least read through. The ones I have in mind being the discussions on each of the UA articles. Although I assume many of these thoughts get reproduced in the surveys, they might still be useful to read through in addition.
That makes it sound like an agenda rather than an observation.
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The 1st two were fairly spontaneous and there are only 3 more classes that would warrant the thread and 2 of them are already known for being a bit meh (Beastmaster Ranger, Elemental Monk).
I'm on the fence about it as the last class is not bad its probably even good its just out classed by other options and I feel it should be the bst at what its supposed to do and it arguably is not.
I'm now confused as to what this thread is about!
Just responding to some previous points/posts.