Swarmkeeper
Hero
I guess to me its strange that when a player isn't' there his PC wandered off or something. In 30 years of D&D we have always done it where he is a party NPC for that session. So we have never encountered this issue, well outside of making a new PC that comes in at a different level. And then I've never had a player complain about it. Bottom line is other groups are strange.![]()
I've done this with our 4 player Curse of Strahd campaign. If only 3 players can make it, we still play and the 4th PC is along for the ride as an NPC with one of the other players handling the rolls. All players level at the same pace (and I am using XP - and not just for killing things - rather than milestones).
OTOH, for our 8 player homebrew campaign, we have set it up from the start that if a player can't make it, the PC is doing something mundane like guarding the camp or foraging or whatever makes sense until the player can rejoin. It just works - no one gets bent or feels punished that their character didn't "earn" XP while they weren't actually playing that night. The varied PC levels at the table are fine and no one is competitive about it - it's a cooperative party and everyone is glad for the contributions that each other can make. If a PC should die, the player can roll up a character at 2 levels lower than current.
So yeah, I've experienced that different methods for different tables can still be fun.