Hussar said:
snip....are specifically at odds with eachother. Rule 0 most certainly DID exist in every edition of D&D. It's in the first few pages of every single DMG save possibly the 4e one, which, while it doesn't specifically say that there are no rules, only guidelines, still allows a great deal of flex for what the DM can do.
Rule 0 simply states that all rules are guidelines. That's what Rule 0 IS. Since you admit that all rules are guidelines is an element of all versions of D&D, therefore, all versions of D&D have Rule 0.
Not all rules are guidelines, just the vast majority of "rules" ever published and meant to be hidden behind the screen. ..which makes them not rules at all, social agreements amongst players. Neither is rule zero in every game of D&D, it is a 3.0 publishing term.
The eleven elements I listed above are not edition dependent. A DM is granted that authority in EVERY edition.
Ok, we're not going to agree on this. You have a definition of role playing game that is at odds with pretty much any accepted definition and now you're trying to argue based on a definition that only you hold. This is not going to go anywhere. Let's just agree to disagree.
It's the understood definition of role playing for multiple decades up through the early eighties. Your eleven elements are hardly without dispute and attempting to single out my opinion as abnormal is unappreciated. But I will agree to disagree.
To put this in programming terms, if I'm reading you right you're saying a DM writes the code and then a referee processes it.
Yet when I sit behind the screen I'm both at once.
4e has page 42.
Yes, page 42 is a broken rule in any game. Think if a referee in football could add 5-10 yards to any play without explanation. I like one player or team, so they always get +2, not another so they always get -2. This has been pointed out as poor game design since the game was published.
The DM sets the code before play, but not the objective or scope. They then referee as the interpreter of player's responses within that scope once play begins. These are rules known to all players and not not uncommon in D&D play prior to the 90's. The DMs at the time may not have known why they were running the game as such, but it's why there is a DM shield.
Also, just because a designer wrote something in a book doesn't make it true, or correct, or anything other than one person's idea as to how something should work. You as DM have the power to change what's written to suit your own sensibilities, and you as referee have the power to process it any old way you like.
This isn't about true in the world other than consistent in the brain of the referee. It's the expression of the repetition of a pattern. I disagree the DM has the so-called authority to change that code once play begins.
In other news, you said this...
...immediately after saying this:The irony is not lost on me.
D+D is not Mastermind, and in D+D the "referee" can in many ways take actions; either through non-party NPCs, in-party NPCs, game-world events, or whatever. In D+D the hidden information *can* change as you go along, sometimes as a direct result of player actions whether intentional or not. And the players can sometimes change the rules or parameters - to continue the Mastermind analogy, they could force 5 pegs into 4 holes - and the DM has to be able to roll with it.
A computer - which is what your idea of a referee reminds me of - can't do that.
Lanefan
A person isn't as simplistic as any computer I've heard of. But a DM can take in information irrelevant to the game and incorporate that into it. That is the "irrelevant, so yes" rule. I disagree D&D is not a play on the game Mastermind. That's the type of game it was designed to be.
The irony of defending a disputed opinion as appearing zealous isn't lost on me either. I'm open to other ideas. I hold many opposing ones and am comfortable with it. This isn't a discussion to say "this is THE way", only one option. I don't think any are necessarily wrong, but I understand others as saying this particular point of view is.