No other company was allowed to print 2e stuff before or after 3e. There was no OGL for it. Of course, using the OGL, retroclones of earlier editions started coming out instead.
Also, it needs to be pointed out that, despite their problems, TSR were still making a growth and profit from the AD&D brand right up to their being bought out by Wizards, despite making a lot of business mistakes.
Neither of these addresses the point I raised in the post you responded to. I responded to the claim that 4E's release created the first situation where there was something close to 50/50 split in the D&D fanbase. Laying aside whether this is even true or not, if it is true it would be because of the OGL. When 3E was released, no one could just start selling a slightly-modified 2E game with impunity. So, the OGL created the split in the fanbase.
The second claim was that if 4E was never released, most people would still be playing 3.5. Possibly true, but irrelevant. If 3E was never released, most people would still be playing 2E or 1E. Claims that 4E created the divisiveness have to focus on unique aspects of 4E, not on things that apply to every new edition of the game.
Well, no you couldn't for the reasons I have stated above. 3e, when it was released (2000), brought the D&D community together unlike anything we had seen since it's heyday in the 1980s.
You mean when AD&D players would mock those who played the dumbed-down D&D? Good times.
Even then, though, this is a trickle compared to what eventuated with 4e and the emergence of Pathfinder (which has essentially taken half of D&Ds customer base).
Pathfinder is D&D. It's D&D published by another company, but it's D&D. They took the existing D&D game, tweaked it slightly and targeted the 3.5 D&D fan base? It's D&D.
On top of this, the various other factors that occurred at the time (the confusion over the OGL/GST; removing all the D&D archives from drive-thru, the lack of online utilities support that was mooted, etc) have all contributed to a fan base that is so far from being at ease with the situation that it beggars belief that anybody can claim it wasn't divisive.
I can't believe everyone doesn't see it my way?
No one's saying 4E isn't divisive in the way you mean it. It's just that every new edition has been divisive in the way you mean it. Trying to blame all the game's problems on 4E is misguided and tired.
There was massive discontent with 2e too with all the skills options, kits and rules bloat accumulated over the years. But 3e handled the situation a lot better, and brought D&D fans together at least for a time.
And that's why there are message boards full of self-proclaimed old-schoolers who still heap abuse on 3E? Seriously. There are many places you can go where you will be told that 3E is not D&D.
4e was contentious from the get-go, and self evidently has left the D&D community more divided than it has ever been in history. Up until now D&D has never been consistently outsold by a brand that is essentially D&D with the file numbers rubbed off.
Bolded = invalid. Claiming something is self-evidently true does nothing to help your argument against people who disagree with you. It's not an argument, it's an attempt to dismiss anyone who disagrees.
At any rate, it may have been the first time, but it was
never possible before 4E. The combination of the OGL and a new edition created the possibility.
1) Release all archives of every D&D edition as downloadable pdfs and ebooks (even POD). People can pick and choose whatever version they like then.
People can already choose whatever edition they want to play. It's hasn't helped the "community" be any more inclusive. If free choice keeps the community, then why didn't the existence of both Pathfinder and 4E do it?
Having both PF and 4E = extremely divisive
Being able to choose your favourite edition = inclusive
Which is it?