Undrave
Legend
Any do it in a way that it's not a second EXP track? Or do they just keep your survival expense as a high enough % of your earnings that you can't do anything else with you money?There are so many D&D-style games that do a better job handling the usage of gold, including previous editions and other versions of 5e, than WotC 5e. We are not forced into their design paradigm.
I don't want to just sound cynical or anything, I just believe that embracing the 'character improvement ressource' nature of Gold would make the game more interesting than continue to fight against the notion and resulting in a bland useless currency.