SteveC
Doing the best imitation of myself
Hong, you beat me to this! If the only way you can play a class in a particular range of levels is to play against the stereotype you see of that class in books, comics and movies, there is something wrong with it. Even in a series of books like the Black Company, where the wizard characters physically mix it up as much as I have ever seen, they're still doing magical things for the most part.hong said:If the rules do not support the most obvious use that people want to put them to, then it doesn't matter how many non-obvious uses they do support.
The bottom line is that D&D magic emulates a very small subset of fantasy novels and as someone who has read the original Vance novels/short stories, it doesn't even do that very well. Where are all the books with wizards who have to pull out a crossbow because they can't do any more magic, exactly?
As far as why these rules are seen as very important, it's because people don't want a situation where wizards can just cast all of their spells all day long, they want one where a wizard can use magic all day long, still be a balanced member of the group, and not overshadow other characters at any level. That's why these changes are so important: it's not about making wizards better, it's about making them able to be wizards across all the levels and also not be out of line with the rest of the group.
--Steve