Treebore
First Post
whydirt said:While I agree somewhat with what you're saying, I think any benefit from the level of strategy provided by managing "per day" resources is outweighed by the hindrance of dealing with the 9:00 -> 9:05 adventuring hours problem.
What hindrance does it cause you? I understand the hindrance that the character goes through, but the players just hear "OK you rest for 8 hours then the spellcasters spend an hour praying/meditating/memorizing. Now how do you re enter the lair? Same as before?"
Plus, at higher levels, if everyone is getting th magic they "should" be getting, what are you doing with your wands, staves, rods, scrolls, etc...? I actually spent a lot of time, and money (no XP's, we all agreed spending XP's on scrolls was stupid, same with potions), so I rarely ever ran out of spells due to my scrolls.
So I wonder if people have these problems either because they don't use their abilities to offset these shortages, such as making a lot of scrolls, or another probablility, the DM's aren't giving the players the right depth of resources. IE not enough magic items, not enough money or time to make scrolls or potions, etc...
So I am curious if that is the "real" reason people even have these problems, or if it really is a problem with the mechanics of the system that are guilty.