Sun Knight said:
When my wizard is in a hard fight he often has an Armor Class no lower than 20 and heads in with a sword or his staff. In fact most of his kills have been done in melee, not with a crossbow.
Acting like a wizard? You expect me to play the stereotypical wizard with a pointy hat and floppy robes? Sorry, but I gave up on that type of wizards decades ago. I play wizards who are just as physically self sufficient as any other character in the party and use my spells not as one shot booms, but long lasting durations that keep my character and my party alive.
But you are playing a "stereotypical" wizard! You are playing Gandalf!
All this talking that wizards should use their spells wisely, that the wizard player that uses all spells in the first encounter is a fool and all the ideas you have that I saw from this and other posts regarding magic, you are just playing a LOTR "stereotyped" wizard.
Playing a character, a wizard, the hardest way possible is not cool and doesn't make you a better player than the others that prefer to play the wizard the way they think and wish he was meant to be played, it's just different and harder... so please stop the with "How to play a Wizard" lecture.
If you really know how to play a Wizard so effectively, why don't you play a "stereotypical" wizard with a pointy hat that uses spells all the time? Because you can't, the system doesn't let you do it properly.
I also played a wizard for years and as you I rarely runned out of spells. I always had dozens of scrolls, some wands and other magical gear that let me be magically useful in the game all the time but the cost of that, higher than the XP and gold, was all the gaming time I spent calculating all that stuff. It was not fun and I hope they make it better this time.
I never cared about melee combat because my character was a wizard student since childhood, so it would look rather silly that when he finally became an adventurer he would just grab a sword and start fighting alongside the fighter. :\
Sometime it is fun to play a class in a whole different way and it's great when the system lets you do it, but the system should at least let you play the class in the most "stereotycal" way possible, because that's how most of the players will want to play it.
And BTW what the heck is a stereotypical character in a game that is a sum of stereotypes from thousands of different sources?