Mustrum_Ridcully
Legend
I am not sure that lowering the cost of not resting is the same as lowering the benefit of resting.Raven Crowking said:Lowering the benefit of resting can help as long as it is lowered beyond the cost threshold of resting. If the cost of resting is 0, the benefit must also be 0 to resolve the problem.
RC
It's a question of ratios, I guess. If not resting means I have 80 % resources less, but resting means I have full resources, the ratio is too much in favour of resting. The drawbacks must be pretty high to not rest (e.g. you are certain a wandering monster will attack and kill you, while pressing on has less risks; or you know the villain will not conveniently stop his ritual of utter destruction)
If the ratio is just 20 % to 100 %, even lesser drawback can balance the scale towards not resting. Reaching from "It feel's stupid to rest just because I expended my Overpowered Fireball and my Mass Fly spell already, let's head on" over "we still have the element of suprise if we don't retreat now" or "the caravan we're supposed to be guarding should move on" to "if we finish this quickly, we can concentrate on proving that the stupid mayor was behind the abductions, who knows what he is doing in the mean time?"