Well, yes and no. Chess isn't a jigsaw puzzle, in that while there are finite moves and even a finite number of games, it still requires intellgience of some sort to direct the game. If it really could be eliminated to a series of right-wrong choices, then the computer would win every time...and even today, it still doesn't.barsoomcore said:There are correct plays (as determined by the designers of the system) and incorrect plays. Chess is, from this point of view, the same TYPE of activity as solving a jigsaw puzzle -- just with a very much larger number of options to choose from (8 to the power of 30, it turns out, for the average chess game).
Ankh-Morpork Guard said:But pretty much ALL of those things we associate as 'videogamey' are also a product of D&D. And WERE before video games became as large as they are now. There's nothing at all wrong with the more hack and slash type games, and though some people obviously don't enjoy it, that IS where base D&D really sits. Kill things. Take stuff. Get more KEWL POWERZ. Repeat. The formula started with D&D, and its still in there. Denying that is turning a blind eye to the heart of D&D.![]()
Darkness said:Ya think? Lots of people just go into the dungeon/wilderness area of the week that the DM has prepared for them. (An employer/treasure map/whatever will show them the way in most cases.) They then proceeded to clear the area of monsters and traps, take any treasure they find while doing their mission.
How is that crappy GM? What if the GM and the players enjoy that? Its not just newbies that enjoy playing 'simple' games like that. To me, this is the problem with the anti-video game attitude. Its treated as inferior to 'real' roleplaying.Patman21967 said:Sounds like a crappy GM to me....that is the point...it's a GM's responsibility to TEACH, as well a provide a good game...We older gamers should teach newbies how to think " out of the xbox "
Actually, from a game theory perspective, chess is classified as a two-player game with perfect information and no randomness. One of the simplest examples of this type of game is tic-tac-toe, also known as noughts and crosses.WizarDru said:Well, yes and no. Chess isn't a jigsaw puzzle, in that while there are finite moves and even a finite number of games, it still requires intellgience of some sort to direct the game. If it really could be eliminated to a series of right-wrong choices, then the computer would win every time...and even today, it still doesn't.
Ankh-Morpork Guard said:How is that crappy GM? What if the GM and the players enjoy that? Its not just newbies that enjoy playing 'simple' games like that. To me, this is the problem with the anti-video game attitude. Its treated as inferior to 'real' roleplaying.
And why are 'video gamey' and roleplaying considered mutally exclusive?
Nothing wrong with different gaming styles.Patman21967 said:You are correct my friend, and I apologize...this type of gaming just does not appeal to me. Or thankfully, my friends. I guess I can be what i would call a RP snob, sorta like a beer or wine snob, and think I know what is best. But I think if anyone who enjoys fantasy, would game with ROLE-playing as the focus. rather than ROLL-playing, I just think they would have more fun...but there is the snob again....The reason that the type of gaming that I like is fading, is because of CRPG and VG's. Because the art of " GMing to tell a story, rather than complete a KEWL KWEST is dying out.....and I am scared and lonely....mommy...why does that bad man wear those things on his wrists....He has " carpal tunnel " stay far away

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.