The thing that I've always thought about D&D was it was its own type of fantasy. Basically D&D has with its core 3 books set what defaults about the game is like.
For example in 3.5 characters are assumed to have a set amount of magic items to keep them on par with the challenge ratings of monsters. Yes you can manipulate this, however you have to adjust the challenge ratings of the monsters so they don't overrun the characters.
Alot of what I have read on d20 sites say they want to run low magic, Conan, etc... type campaigns. Yes you can do this with D&D , however I think it is better to use a system that is tailored for it.
Conan for example has a modified d20 system that mimics the sword and sorcery tropes. Casters are dangerous but they are nowhere near on par with 20th level wizards in a typical D&D game.
I guess what I am saying if I really wanted to, I could run a World of Darkness type game, where players play vampires, werewolves, etc... with the standard 3.5 system. I think though it would be better handled with Monte Cooks world of darkness d20 though.
I plan on switching to 4th edition as soon as it comes out. What I have read so far, I really like. They are changing with the times. I finally see D&D taking things from modern fantasy novels. This might not make everyone happy, but they need to keep up with the times, if they want to stay number one.
For example in 3.5 characters are assumed to have a set amount of magic items to keep them on par with the challenge ratings of monsters. Yes you can manipulate this, however you have to adjust the challenge ratings of the monsters so they don't overrun the characters.
Alot of what I have read on d20 sites say they want to run low magic, Conan, etc... type campaigns. Yes you can do this with D&D , however I think it is better to use a system that is tailored for it.
Conan for example has a modified d20 system that mimics the sword and sorcery tropes. Casters are dangerous but they are nowhere near on par with 20th level wizards in a typical D&D game.
I guess what I am saying if I really wanted to, I could run a World of Darkness type game, where players play vampires, werewolves, etc... with the standard 3.5 system. I think though it would be better handled with Monte Cooks world of darkness d20 though.
I plan on switching to 4th edition as soon as it comes out. What I have read so far, I really like. They are changing with the times. I finally see D&D taking things from modern fantasy novels. This might not make everyone happy, but they need to keep up with the times, if they want to stay number one.
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