Paul Farquhar
Legend
There was a table for randomly generating the weapon type for magic weapons in the 1st edition DMG - does anyone have it? I remember that it was 70% longswords, I assume it must have been about 1% halbards.
There was no halberd on the 1e DMG magic item tables. There were spears, including a cursed spear, and there was a "trident (military fork)."There was a table for randomly generating the weapon type for magic weapons in the 1st edition DMG - does anyone have it? I remember that it was 70% longswords, I assume it must have been about 1% halbards.
The PAM has the rule of cool but not the historical one. Pole arm wielders are great in great numbers. Pole arms were made for two thing. Blocking walls of infantry so that archers could shoot them. Second use was against cavalry (especially the Awl Pike). Pole arm users always had a back up weapon for the dreaded case when an infantrymen would get inside the reach of the pole arm.
Few of the magic weapons of legend were polearms.
At best, you'd get a magic spear.
The other reason is polearms outside of spears and pikes were mostly medieval weapons. So ancient and classical era heroes of myth didn't have them to inspire the D&D weapons.
That's the OA part of PAM. Enemies closing with massed pole-arm users couldn't circle them to get around the points, they had to hazard their reach advantage. In an open field, a lone bloke with a long weapon could be flanked by enemies with shorter weapons, negating that advantage vs at least one of them... he'd have to be really skillful to leverage the longer weapon vs multiple foes with plenty of room to maneuver. Thus PAM. Not too out of line, really.The PAM has the rule of cool but not the historical one. Pole arm wielders are great in great numbers.
For the double-weapon function of PAM, sure, you're spinning the thing around, you need room to do that.Even then, a pole arm needs room to use with the wuxian martial art in mind....a 10 feet radius about him self or a 5 square by 5 square area to use his "art" properly.
But, y'know, if there are magic pole-arms in the setting, length-changing - like a cheap production model of the Rod of Lordly Might - would be an ideal enchantment. Mundane pole-arms were designed for versatility, with their multiple blades, spikes, hooks &c - magical ones probably should be, too.