MoogleEmpMog
First Post
As someone who has compared 3e favorably to C&C in the past, specifically butting heads with Treebore on this issue:
My criticisms of C&C were never contingent on 3e being my favorite game (although it is my favorite version of D&D to date) or a great game or even necessarily a GOOD game - they were contingent on C&C being, to my mind, a regression to a style and a rulesset that I find very unpleasant: one based on AD&D 1e. Since these threads almost invariably began with someone either asking about C&C or asking for advice on a system to play, I expressed my views on that system and offered alternatives - sometimes including D&D 3.5, which I do consider overall a better game than C&C.
I have always championed other systems, generally ones I consider much lighter than 3e, as alternatives to BOTH 3e and C&C: True20 and Mutants and Masterminds (and now Star Wars Saga, which has the added benefit of compatibility with many standard d20 rules), FATE/Spirit of the Century, Silhouette Core, etc.
My interest in D&D 4e is contingent on it being a system more suitable to my uses than EITHER C&C or D&D 3.5 (and leaps and bounds better than any pre-3e version of D&D other than BECMI). If this proves not to be the case, I may sometimes play it, but am highly unlikely to GM it. Similarly, I don't currently GM D&D 3.5 and only reluctantly play it. I would actively avoid playing C&C (or AD&D) because I actively dislike those games, whereas I'm neutral toward D&D 3.5 and BECMI D&D.
My criticisms of C&C were never contingent on 3e being my favorite game (although it is my favorite version of D&D to date) or a great game or even necessarily a GOOD game - they were contingent on C&C being, to my mind, a regression to a style and a rulesset that I find very unpleasant: one based on AD&D 1e. Since these threads almost invariably began with someone either asking about C&C or asking for advice on a system to play, I expressed my views on that system and offered alternatives - sometimes including D&D 3.5, which I do consider overall a better game than C&C.
I have always championed other systems, generally ones I consider much lighter than 3e, as alternatives to BOTH 3e and C&C: True20 and Mutants and Masterminds (and now Star Wars Saga, which has the added benefit of compatibility with many standard d20 rules), FATE/Spirit of the Century, Silhouette Core, etc.
My interest in D&D 4e is contingent on it being a system more suitable to my uses than EITHER C&C or D&D 3.5 (and leaps and bounds better than any pre-3e version of D&D other than BECMI). If this proves not to be the case, I may sometimes play it, but am highly unlikely to GM it. Similarly, I don't currently GM D&D 3.5 and only reluctantly play it. I would actively avoid playing C&C (or AD&D) because I actively dislike those games, whereas I'm neutral toward D&D 3.5 and BECMI D&D.