Yes but not how we do it(well myth and magic does and so we do when playing this... But this was an rp encounter not a fight... Until Mage cast wall of forceWhat I meant by "AD&D initiative" was the system in which each round goes like this:
#1: Everyone declares actions.
#2: Everyone rolls initiative.
#3: Declared actions are resolved in initiative order.
I've always been fond of this system because it makes combat more exciting and chaotic; when initiative changes every round and the situation can change between declaring and resolving your action, you can't execute tactics with machine-like precision the way you can in 3E and 4E. (And it makes spellcasting concentration meaningful; if you declare a spell, but the enemy beats you on initiative and whacks you before you're done casting, the spell fizzles.) However, it's rather clunky and can be hard to adjudicate.