GMforPowergamers
Legend
Defining a rogue's combat efficacy solely in terms of +xd6 is not a choice I made, or would have made.
Try this:
Sly flourish: make a dex attack against target hit for 1w+dex mod and add your cha to AC
Slip away: make a dex attack against target if you hit deal dex mod damage and disengage
Vital strike: take disadvantage then make a dex attack against a living target hit deal 1w+dex mod + 1d6 per 2 levels special at level 10 increase to d8s
Sneak attack: when you attack a target from hiding or a helpless defender make a dex attack vs target hit deal 2w+dexmod + 1d6 per level increase to 3w and d8s at 10th level
Positioning strike: make a cha attack against non mindless target hit you can force them to move up to half there speed in the direction you choose.
Back stab- when flanking or behind a target make a dex attack against the target hit deal 2w+dex mod increase to 3w at 5th 4w at 10th and 5w at 15th level
Add some mobility and you can put the whole use scrolls and it is a good start
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