billd91 said:This has hardly been a criterium for balancing individual pieces of the D&D puzzle. Undead significantly hamper certain classes (sneak-attack classes) over others. The silence spell significantly hampers spell-casters compared to fighters. Whether or not one single tool in the D&D game hampers one class more than another is largely irrelevant. It's the reason parties are best when they include some diversity. When one PC is at a particular disadvantage, someone else has a chance to shine.
Apples and Oranges.
Sure, the entire game has pros and cons.
But, we are discussing a spell which strips some classes and doesn't do it for others and this has serious negative repercussions for many sessions to come, possibly even to the end of a campaign.
Hardly the same as situations where some PCs are more suited for than others. All PCs have situations in which they shine.