Why the fear and hatred of Disjunction?


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el-remmen said:
But that is just the down side of playing such a specialized character.
So you think a fighter should not take improved critical, (greater) weapon focus, and (greater) weapon specialization? And if he does he's just setting himself up for a fall?
 

Moonstone Spider said:
So you think a fighter should not take improved critical, (greater) weapon focus, and (greater) weapon specialization? And if he does he's just setting himself up for a fall?

Nope, a fighter the specializes in long swords is fine. But a Fighter that specializes in only using the Long Sword of Dudes!! and can't exist without that sword is.
 

Crothian said:
Nope, a fighter the specializes in long swords is fine. But a Fighter that specializes in only using the Long Sword of Dudes!! and can't exist without that sword is.

However, the Fighter who specializes in Longswords and spent 8 levels looking for the Long Sword of Dudes, finds it, and then has it ripped away is probably going to be p***ed. :mad:
 

KarinsDad said:
However, the Fighter who specializes in Longswords and spent 8 levels looking for the Long Sword of Dudes, finds it, and then has it ripped away is probably going to be p***ed. :mad:

Maybe, but this is D&D. The Sword of Dudes was going to get replaced by the Sword of Super Dudes anyway. Adventurers are constantly upgrading their magical equipment in this game. Even so most players don't spend 8 levels looking for soemthing, so the point is nice in theory but in practice rarely happens.
 

Well if everyone is so afraid of disjunction just start replacing some of their magic items with minor artifacts that have the same effect because if you read the spell not much worse can happen then the divine intervention when you destroy an artifact.
 

Moonstone Spider said:
So you think a fighter should not take improved critical, (greater) weapon focus, and (greater) weapon specialization? And if he does he's just setting himself up for a fall?

No, because I understand that everything has a downside and playing through the downside every now and again is not only part of the game, but is can often be a whole lot of fun and very satisfying! :D
 

Crothian said:
Maybe, but this is D&D. The Sword of Dudes was going to get replaced by the Sword of Super Dudes anyway. Adventurers are constantly upgrading their magical equipment in this game. Even so most players don't spend 8 levels looking for soemthing, so the point is nice in theory but in practice rarely happens.

It's not just looking for items.

It's also crafting items. A player could easily spend 8 levels preparing to craft a specific magic item (i.e. taking the feat, acquiring enough wealth to craft it, etc.).

So your counter point is nice in theory but in practice people do get attached to special items for their PCs.
 

KarinsDad said:
It's not just looking for items.

It's also crafting items. A player could easily spend 8 levels preparing to craft a specific magic item (i.e. taking the feat, acquiring enough wealth to craft it, etc.).

Then as a higher level character when they can make it again and it will be a lot easier. And I was talking about looking for an item, not crafting one.

So your counter point is nice in theory but in practice people do get attached to special items for their PCs.

You keep changing what I say. I never said people don't get attached to thier items.
 

KarinsDad said:
Why?

If the original designer had never thought of the spell, it would not be in the PHB and we would not be having this discussion.

Taking MD out of the game is white noise with respect to the game "losing something important".

Yes, the game is losing something important. What would I say to a player when he asked me how to undo a magic item? He'd say: "you know, this kind of thing keeps happening in fantasy stories, characters should have a way to destroy that evil sword..."

The fact that MD troubles the math of your games should not be used to ignore the fact that it still covers meaningful territory in fantasy, and D&D is a fantasy game after all.

Cheers,
 

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