It seems like this is either a sufficiently difficult challenge to exist that it's worth repeatedly bringing this statement up or it's not, in which case it's just a meaningless truism that actually adds little to no value to the discussion.
I brought it up once, as a side note to a larger point.
Then everyone started jumping up and down and accusing me of things. Accusing me of wanting a wizard instead of a psion, that I wanted psions to use spell books, that I didn't want psions at all, so I started trying to clarify what I meant. But, here is the original section that this all started from
I don't mind a Psion class. I think it will have to work a little to be different from an Enchanter Wizard with the proper spell list, but I am interested in seeing how they would accomplish that.
Everything past that was me suddenly having to defend that single point. By the way, notice in the second half of the sentence how I expressed interest in how they might accomplish that? That was equally valid to my point, but no one seems to care about that.
I have only brought up so much in the last two days, because people keep trying to accuse me of things I never said.
Why would we need to agree on this? It's not as if this was something worth agreeing to everytime you mentioned the enchanter wizard before. Make this hypothetical psionic enchanter wizard that you think is worth bringing up every time we talk about a psion class.
Again, what do you mean by "every time we talk about a psion class"? I've brought it up a few times, but always in the same vein. That there is a concept which covers a lot of the same theoritical ground.
I wanted to discuss limits, because without those you can decide to attack my choices from any angle, but since you seem to be on the warpath against me for some reason when I have only been trying to get the conversation past the stage of bickering and into discussing design, then fine, I will appease you.
I'll go V. Human, grab Wild Talent, Tower of Iron Will, Telepathic, Warcaster, Magic Initiate, and leave a floating ASI
Enchanter gets the ability to enthrall someone within 5ft, putting them in a daze, the ability to use their reaction to force an attack against another target instead of themselves, The ability to split enchantment spells, and the ability to Alter memories when using Enchantment spells.
Magic Initiate is for Guidance, Control Flames and Speak With Animals
The parantheses were ones where I wanted a spell, but ran out of room. If there is a choice I made you don't like, sub in one of those
Five Cantrips: Friends, Mind Sliver, Create Bonfire, Mage Hand, Message
Eight 1st level: Mage Armor, Shield, Charm Person, Sleep, Comprehend Language, Catapult, Cause Fear, Tasha's Hideous Laughter
Four 2nd: Mind Thrust, Crown of Madness, Detect Thoughts, Phantasmal Force, (Mind Spike, Shadow Blade, Suggestion, Warding Wind)
Four 3rd: Clairvoyance, Enemies Abound, Hypnotic Pattern. Sending, (Fear, Tongues)
Four 4th: Arcane Eye, Confusion, Locate Creature, Charm Monster (Otilukes Resilient Sphere, Control Water)
Four 5th: Synaptic Static, Dream, Dominate Person, Telekinesis, (Geas, Bigby's Hand, Contact Other Plane, Modify Memory, Scrying, Rary's Telepathic Bond, Animate Objects, Skill Empowerment, Wall of Force)
Four 6th: Eyebite, Mental Prison, Mass Suggestion, Otto's Irresistible dance,
Four 7th: Force Cage, Reverse Gravity, Teleport, Power Word Pain
Four 8th:Telepathy , Feeblemind, Mind Blank, Power Word Stun, (Control Weather, Maddening Darkness)
Eight 9th available took four, go ahead and go back to grab lower spells: Astral Projection, Foresight, Power Word Kill, Psychic Scream, (Wish, Time Stop)
tada
Feel free to rip it apart and make yourself feel better about how none of that could possibly be something we might expect a Psion to do.