Why won't you switch?

Ebon Shar said:
Not to be contrary, but would you recommend they use such adjectives as: mediocre, somewhat okay, or the-best-we-could-do? They are in the business of making money, so of course they are going to market the game in such a way as to elicit excitement.
I am not sure they are eliciting excitement with their "so cool much funner" superlatives.
it's ok for a reviewer or an outsider to make those comments, but from designers it just comes off as a lame marketing mantra.

what bugs me and i suspect others, is not the overuse of one word (like some wotc staffers chose to think) it is that what's "cool" is not really theirs to decide. it's like saying "hi, i'm sexy" as anything other than a joke, no matter how hot you are.

they should stick to more objective qualifiers like "we made that a lot faster/ simpler" or even "more likely to attract new gamers" if they must.

Of course, that attitude alone is not a reason for me not to switch, but it surely does not help.
 
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wingsandsword said:
So, tiefling PC's in the PHB might not be the reason to skip 4e on it's own, but it's a symptom of the design mentality which is chasing some of us away.


I don't think it is safe to finalize assumptions of design mentality. The arguments presented so far have basically boiled down to, "that's not my game anymore. Why must they change that?"

Well, the point of change is innovation. Without change, there can be no innovation. Perhaps the game will not substantially reflect prior editions, but why is that a bad thing?
 

Ebon Shar said:
I don't think it is safe to finalize assumptions of design mentality. The arguments presented so far have basically boiled down to, "that's not my game anymore. Why must they change that?"

Well, the point of change is innovation. Without change, there can be no innovation. Perhaps the game will not substantially reflect prior editions, but why is that a bad thing?

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