The Little Raven
First Post
Wolfspider said:Why not do both, just in case?![]()
Ever worn tinfoil? It's effin' hot, especially while dancing a jig.
Wolfspider said:Why not do both, just in case?![]()
I think the most substantive difference this time around is sheer numbers. Not only numbers of players but numbers of voices being heard.Celebrim said:But I also suspect that there was more general agreement with the warts of 1E/2E, even from the fans of the game, and more general disatisfaction with the game at the time of 2E than there is now. In particular, you could have heard 'badwrongfun' rants from me about 2E back when the edition first came out (I never really moved from 1E), and by the time 3E came out I was no longer playing D&D because I'd been frustrated by various limitations in the 1E/2E shared mechanics. I certainly didn't think of D&D as an industry leader back when 3E was coming out. Virtually noone I knew was playing it. I knew alot of people playing WW games. The bookstores gaming sections were whole rows of green backed WoD books. I knew of alot of people playing Dead Lands, and a guy getting together a CoC: Delta Green game. Heck, I knew about more RIFTS groups than D&D groups at the time. If D&D wasn't dead, it was certainly dying.
Well, 3.x is eight years old. How long do you expect them to wait? Personally, I'm in the "can't wait" camp and would've liked to have seen this revision sooner, as are a lot of people.Scarbonac said:It is too freaking soon for a new edition of D&D.
This somewhat contradicts your previous statement. If you're upset that they're introducing a new edition then part of that sentiment implies that you're upset you won't be seeing new material for 3.x. But WotC is a company and if they go broke, then you won't be seeing any new material at all.Scarbonac said:I am disgusted with what appears to me to be a blatant money-grab by releasing yearly PHB's, DMG's, etc, with classic elements spread among them like bacon bits on a salad as an inducement to buy. As someone else said, "the needs of Wizards' bottom line do not improve the quality of my gaming experience one whit".
That may well be true, but I don't know that I think it's clear. Nor is it clear exactly what those goals and preferences are. At least not to me.wingsandsword said:It's clear that WotC has designed 4e with a very specific set of design goals and preferences in mind, and if you don't like those ideas then 4e is probably not for you.
BryonD said:But there is a difference between making P&P play like online and making a ruleset that is easier to translate into an established successful online model.
variant said:For me, the tiefling as a race in the PHB is a deal breaker.
As someone who has been playing WoW for the last three years in a rather addictive fashion, and one of those years as the top rogue in an SSC/TK raiding guild (rogues have a lot of math to crunch), I can vouch for this commentMourn said:Do you know anything about programming games? Because as a professional, I can tell you that simplifying D&D's math would have the opposite effect of making it video-game-ready. It makes it easier for humans to play, which entirely defeats the purpose of having the computer processing it.
I'm not a professional game programmer, but yes I do.Mourn said:Do you know anything about programming games? Because as a professional, I can tell you that simplifying D&D's math would have the opposite effect of making it video-game-ready. It makes it easier for humans to play, which entirely defeats the purpose of having the computer processing it.