Wild Mage with Practiced Spellcaster?

Heh. They cannot cover weird situations like this, of course, but as I see it each "+1" is bound to a specific level, and if you lose that level, you also lose the "+1" and put it back into the pool, so to say. While it's not really explained that way, it makes the most sense to me that way. But that's just relevant in weird situations like those.

(Also read EDIT above.)

Bye
Thanee
 

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Hypersmurf said:
He gets Energy Drained for four levels, losing all his Rogue levels permanently.

As much as I hate level drain in an actual game, the very strange situations that it can cause, even in just the core rules, are always amusing (not that this is core, I was just on another thread talking about how something normally impossible was possible due to level loss).
 

Thanee said:
If I just posted that to be a jerk, I wouldn't care to explain it, or would I? :)

BTW, your example doesn't do what you say (so I didn't bother to reply to it, as it just shows a completely normal situation with PS and WM both active)... PS doesn't offset the -3 there... both are fully applied... 10th caster level (Wiz) +4 PS (4+ nonspellcaster levels) +1 (Wild Mage) = 15th caster level (13th-18th during spellcasting (with the -3+1d6)).

Bye
Thanee
Huh? Did you just plagurize my example? Since that's the EXACT thing I came up with.

I'm trying to see why you're hooked up on the reasoning that Feat is always on, and the class ability is not? Do you think that a wild mage has a choice in not using wild magic at all?
 

Because Wild Magic says, that it only applies to casting spells.

Caster level is also used for other things (item creation for example, or using scrolls above your casting ability or staffs - Wild Magic doesn't do anything there and in your example the caster level would simply be 15th).

And no, I just restated your example and gave you another to compare it with to hopefully see the difference between the two. The point is, in your example, the -3 from Wild Magic is fully applied (it isn't offset by PS), so there is no special benefit from PS (which only alleviates some of the levels "lost" by taking ranger levels, just what the feat is meant to do) in combination with WM in your example.

Bye
Thanee
 
Last edited:


Thanee said:
(Also read EDIT above.)

I read the edit above; you still say "But since PS is only figured into your permanent caster level during level up..."

So is it only during level-up? Or during level-up and during level-down?

And if it's not only during level-up, then doesn't that potentially open it up to negative levels, bardic music, and Wild Magic as well, since you're throwing out the exclusivity of the "if you take a level in a non-spellcasting class" clause?

-Hyp.
 

Hmm.. I don't view the -3 as off, then on, and then back off ability.. it's always applied. Period. That's one of the drawbacks of being a wildmage.

I do see your point, and where it would apply, but I wouldn't rule it like that in a game I would run. And the people in my games don't make any items like scrolls or potions, so it's not a concern yet.

-------

As for the loss of rogue levels, PS would be re calculated then as well. So would extra edge if a warmage lost his levels suffeciently.
 

(The EDIT wasn't directly aimed at that (obviously ;)), just to not get overlooked.)

If the bonus is applied during level up, then it's obviously also lost with level loss, since it is something gained at that level (indirectly, but still).

Of course, they didn't think about this, when they wrote the feat... nothing I can really blame them for, level loss is wonky in the core rules already. :)

Bye
Thanee
 

Judas said:
Hmm.. I don't view the -3 as off, then on, and then back off ability.. it's always applied. Period. That's one of the drawbacks of being a wildmage.

You can play it that way, of course.

But it's not the ability as written:

She reduces her caster level by 3 for all spells she casts from now on.

Bye
Thanee
 

Thanee said:
Of course, they didn't think about this, when they wrote the feat...

But can't the same argument be made for any other situation where the difference between caster level and hit dice change?

-Hyp.
 

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