Arkhandus
First Post
Errm, I got three points/comments to make here, sorta.
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(edited a bit out) I think most D&D players, like myself, are not as well-versed in a broad menagerie of fantasy literature like the rest of you apparently swim in. Most of us haven't heard of much that you've mentioned so far in terms of fantasy literature, or just haven't read any of it. Even I, relatively knowledgeable compared to most folks I've met in-person, only recognize about half a dozen of the books you've mentioned, and only by name, not by familiarity. Much of it isn't quite as mainstream as you may think; popular maybe, but not entirely to gamers.
Also, some of what you've mentioned isn't the kind of fantasy stuff D&D would derive from; I hardly think Harry Potter and The Dresden Files qualify as medieval fantasy fiction, they're rather modern and of a different flavor. And I dunno about you, but from what little exposure I've had to those, I don't think either Harry has gone around flinging Fireballs at will any time danger reared its ugly head.
I've never known a single D&Der face-to-face who had even heard of EN World or had anything else to do with online D&D discussion. I'm serious. I get blank faces any time I mention EN World or RPGnet or the like; I have to explain it every time. I've known maybe 2 D&Ders so far who have read some of the fiction you folks have mentioned. Most of the people I've met who play D&D, or used to, are not obsessive fantasy fiction readers, and have only read a bit of non-D&D fantasy literature, like Tolkien's work, and the Wheel of Time series, and I think a bit else. Many have read the Drizzt novels or the original Dragonlance trilogy or the like, and some other bits of fantasy fiction here and there, but they generally read other stuff too, like science fiction.
Most aren't big-time readers like me or you. I have a fairly small collection of books besides my more-abundant D&D, BattleTech/MechWarrior, and Shadowrun novels; yet I've read as much or more fantasy fiction than many other D&Ders I've met. Many were introduced to fantasy as much by D&D as by actual fiction. Especially the younger folks I've met playing D&D; they may've read Harry Potter or the Drizzt novels, but nothing else before being introduced to D&D and starting to play.
The active online community is not the majority. Most D&Ders I've met spend their online time playing RTS games or similar, and occasionally an MMOG of some sort (not necessarily MMORPG; they've mentioned Planetside and other such things too).
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I still think D&D will no longer be D&D, though, once you ditch the psuedo-Vancian spellcasting system that D&D has used for so long. If you kill all the sacred cows that make up D&D, what you end up with is a generic fantasy RPG that is no longer truly D&D, but a completely different system built upon the ashes of a perfectly good game.
Even if you keep levels and classes, despite how many very vocal people rabidly oppose them out of personal preference, and maybe even keep the turn-based combat system.....it won't really be D&D anymore once you replace the magic system with something out of another game (which is basically what many are proposing, whether they realize it or not; they want D&D to be like X game and Y game combined, but with the D&D label on it just because of the support D&D gets and the relative ease of finding people to play D&D with). It will just be generic fantasy roleplay.
That's not to say the new game won't be good itself, but it will not really be D&D except in name and settings (after the designers have to do a serious overhaul of the settings' background and composition, to accomodate the drastic changes in how magic and economics and such would work in the game after that.....)
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As thedungeondelver and others have said, basically, if you want to use a particular game's system, then play it. Don't insist that D&D has to become that game when all you really want is D&D's settings, or a scant few of D&D's trappings; you can import the settings into your preferred game system if you really want to, but most D&D players probably wouldn't agree with your particular choice of what other game system D&D should be molded into with the next Edition. Most D&Ders will either have a different game system in mind as their preferred system for it, or will just be fine with D&D having its own system.
When I wanna play Shadowrun, I play Shadowrun. I don't try to shoehorn it into D20 System mechanics. I don't try to adapt it to Mutants & Masterminds or something else. If I owned a copy of Earthdawn, I'd love to play that too. But when I wanna play D&D, I wanna play D&D, not a bastardization of D&D, GURPS, HERO, M&M, Palladium, Grim Tales, Ars Magica, Magic: The Gathering, and World of Warcraft. As it stands, D&D has a good mix of older and slightly newer concepts integrated in it, and it's reasonably unique in its blend and personal styling.
I like D&D remaining distinctly D&Dish and distinctly not entirely generic.
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(edited a bit out) I think most D&D players, like myself, are not as well-versed in a broad menagerie of fantasy literature like the rest of you apparently swim in. Most of us haven't heard of much that you've mentioned so far in terms of fantasy literature, or just haven't read any of it. Even I, relatively knowledgeable compared to most folks I've met in-person, only recognize about half a dozen of the books you've mentioned, and only by name, not by familiarity. Much of it isn't quite as mainstream as you may think; popular maybe, but not entirely to gamers.
Also, some of what you've mentioned isn't the kind of fantasy stuff D&D would derive from; I hardly think Harry Potter and The Dresden Files qualify as medieval fantasy fiction, they're rather modern and of a different flavor. And I dunno about you, but from what little exposure I've had to those, I don't think either Harry has gone around flinging Fireballs at will any time danger reared its ugly head.
I've never known a single D&Der face-to-face who had even heard of EN World or had anything else to do with online D&D discussion. I'm serious. I get blank faces any time I mention EN World or RPGnet or the like; I have to explain it every time. I've known maybe 2 D&Ders so far who have read some of the fiction you folks have mentioned. Most of the people I've met who play D&D, or used to, are not obsessive fantasy fiction readers, and have only read a bit of non-D&D fantasy literature, like Tolkien's work, and the Wheel of Time series, and I think a bit else. Many have read the Drizzt novels or the original Dragonlance trilogy or the like, and some other bits of fantasy fiction here and there, but they generally read other stuff too, like science fiction.
Most aren't big-time readers like me or you. I have a fairly small collection of books besides my more-abundant D&D, BattleTech/MechWarrior, and Shadowrun novels; yet I've read as much or more fantasy fiction than many other D&Ders I've met. Many were introduced to fantasy as much by D&D as by actual fiction. Especially the younger folks I've met playing D&D; they may've read Harry Potter or the Drizzt novels, but nothing else before being introduced to D&D and starting to play.
The active online community is not the majority. Most D&Ders I've met spend their online time playing RTS games or similar, and occasionally an MMOG of some sort (not necessarily MMORPG; they've mentioned Planetside and other such things too).
------------------------
I still think D&D will no longer be D&D, though, once you ditch the psuedo-Vancian spellcasting system that D&D has used for so long. If you kill all the sacred cows that make up D&D, what you end up with is a generic fantasy RPG that is no longer truly D&D, but a completely different system built upon the ashes of a perfectly good game.
Even if you keep levels and classes, despite how many very vocal people rabidly oppose them out of personal preference, and maybe even keep the turn-based combat system.....it won't really be D&D anymore once you replace the magic system with something out of another game (which is basically what many are proposing, whether they realize it or not; they want D&D to be like X game and Y game combined, but with the D&D label on it just because of the support D&D gets and the relative ease of finding people to play D&D with). It will just be generic fantasy roleplay.
That's not to say the new game won't be good itself, but it will not really be D&D except in name and settings (after the designers have to do a serious overhaul of the settings' background and composition, to accomodate the drastic changes in how magic and economics and such would work in the game after that.....)
------------------------
As thedungeondelver and others have said, basically, if you want to use a particular game's system, then play it. Don't insist that D&D has to become that game when all you really want is D&D's settings, or a scant few of D&D's trappings; you can import the settings into your preferred game system if you really want to, but most D&D players probably wouldn't agree with your particular choice of what other game system D&D should be molded into with the next Edition. Most D&Ders will either have a different game system in mind as their preferred system for it, or will just be fine with D&D having its own system.
When I wanna play Shadowrun, I play Shadowrun. I don't try to shoehorn it into D20 System mechanics. I don't try to adapt it to Mutants & Masterminds or something else. If I owned a copy of Earthdawn, I'd love to play that too. But when I wanna play D&D, I wanna play D&D, not a bastardization of D&D, GURPS, HERO, M&M, Palladium, Grim Tales, Ars Magica, Magic: The Gathering, and World of Warcraft. As it stands, D&D has a good mix of older and slightly newer concepts integrated in it, and it's reasonably unique in its blend and personal styling.
I like D&D remaining distinctly D&Dish and distinctly not entirely generic.
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