Sound of Azure
Contemplative Soul
Yeah, I will. As an Australian, we've always payed a premium on books- so that's a relatively normal price for a core rpg book. Like [MENTION=22260]TerraDave[/MENTION] though, I would not object to a lower price.
No, I'm done with the edition treadmill.
It's only partially about the amount of money, and more the perceived value. Let's face it, most of us here wouldn't bat an eye and being asked to drop $50 on a video game, because we know those start at $60.Here is an inflation calculator.
I believe the first D&D Player's Handbook was released in 1977, for $15.00.
That would be $57.90 in today's dollars. So, $50.00 is a discount, and well in line with the printing costs and marketplace of today.
More importantly, you can now buy it for $30-$37 at an online retailer like Amazon or Barnes and Noble, something you could not do back in 1977. If you simply cannot pay $50, you probably can pay $30-$37.
I'm just not understanding people who say they will not buy the game if the cover price is $50. Why wouldn't they just turn to an online seller of the game, if that is the case? Is $30-$37 also too steep a price? I appreciate wanting to support your local game store, but at the expense of not being able to buy a game at all that you want to buy? That makes no sense to me.
Here is an inflation calculator.
I believe the first D&D Player's Handbook was released in 1977, for $15.00.
No, I'm done with the edition treadmill.
What I might buy, though, are 5e adventures or campaign fluff books if they are done well and if the rules are all posted online for free. (That way I can translate any rules to my game of choice.)