Imaculata
Hero
Also, take heed that whenever you introduce wishes in your campaign, they have the potential to severely derail the plot. This is why I always put limits on what the players can wish for.
In the case of the genie, I added the rule that the genie is not obligated to fulfill wishes that she does not want to grant for personal reasons. Wishing was a service that she provided volentarily, but that still meant that she had a final say on what gets granted.
-She only grants material things. She cannot give superpowers, eternal life, god-like powers, or more wishes.
-Her wishes must always come from somewhere.
-She prefers not to intrude on the territory of other wish fulfilling beings.
-She does not grant items that grant more wishes, or deliver yet another lamp that has a genie in it.
-She refuses to take on higher powers than herself. She cannot destroy a god, or kill a dragon with a wish.
-As a free service she provides council, and allows her clients to visit her world within the lamp.
That last one was a very important rule. It meant the genie had no intention to screw over her clients.
In the case of the genie, I added the rule that the genie is not obligated to fulfill wishes that she does not want to grant for personal reasons. Wishing was a service that she provided volentarily, but that still meant that she had a final say on what gets granted.
-She only grants material things. She cannot give superpowers, eternal life, god-like powers, or more wishes.
-Her wishes must always come from somewhere.
-She prefers not to intrude on the territory of other wish fulfilling beings.
-She does not grant items that grant more wishes, or deliver yet another lamp that has a genie in it.
-She refuses to take on higher powers than herself. She cannot destroy a god, or kill a dragon with a wish.
-As a free service she provides council, and allows her clients to visit her world within the lamp.
That last one was a very important rule. It meant the genie had no intention to screw over her clients.