I've never seen it. Then again I rarely see wish used in 5E other than to replicate other spells.
Actually, the end of my 2yr Night Below game ended with two Wishes.
A character had just gotten Wish, and the party was about to assault the Sunken City to reach the Big Boss(es). The player asked if everyone was on board with him Wishing them to the objective instead of them fighting through the city and down the tower levels.
I reasoned that it was basically mimicking a lower-level spell: Teleport Without Error.
Let it rip.
The players found their characters in the big boss room, with multiple big bosses. Uh-oh.
Initiative was rolled, and the players asked if everyone was cool with them basically suicide mini-nuking the room; the characters used a second Wish to set off every spell-gem in a Helm of Brilliance at once as their individual spells.
Lots of dice and saves were rolled.
Everyone except the Rogue died, but they saved their land from the terrible threat and we did a wrap-up.
So they didn't use Wish to avoid the adventure, but to creatively shortcut.
I've had other uses of Wish, always to diminish or shortcut around issues; but never to avoid the adventure. I guess I've been lucky that very few, if any, players at my tables have wanted to NOT play D&D?
A couple players didn't want their characters to die, so they retired them. But they made new characters that jumped straight into adventure.
Edit: I had really hoped one of the Prismatic Sprays from the helm would send folk to different planes, that's happened in other games and that would've been another interesting outcome... But no such luck.
Well, things ended as well as they could have this way
