Sorcerer has the cooler fluff. Wizard is generally a better class in 5e. I'd rather play a wizard and add story elements more similar to the sorcerer as it's easier to fix the story stuff up however I want than to change the mechanics.
I'd rather play a 3.x Sorcerer. Yes, it's inferior to the wizard in system-mastery/power-gaming theory, but you actually can build one to a fun/interesting/cool concept, and it'll only fight you at level-up. The wizard sabotages build-to-concept every single day. The 5e wizard is worse, that way, and the 5e Sorcerer has less going for it as an alternative.
If my only options were play a wizard or play a sorcerer?
I'd start my own campaign. 5e's way more fun for me to run than to play, anyway.
It feels too plutocratic/aristocratic/bourgeois/undemocratic etc as it is connected with wealth and power by need, that or jump through hoops, that somehow end up with an even worse "look how special I am" outlook. (Contrast with "it just happened I was (un)lucky enough to have this", the ability to come from anywhere, anyplace regardless of circumstances)
I blame Warlocks. Without the Warlock, Sorcerers could have been the "magic all day" class with spiffy innate, yet personally selected, magical abilities (like Devils sight).Yes, ironically the sorcerer somehow gets worse with every passing edition.
Only two editions have passed since it's rather inauspicious inception, but, yeah, you're not wrong.Yes, ironically the sorcerer somehow gets worse with every passing edition. Though Divine Soul solves a lot of stuff, not all of the stuff though, but is quite playable and finally gives the sorcerer something wizards cannot do or copy.
So, like nobility, destined heroes, demi-gods, and just, in general, most of the protagonists in myth and fantasy literature. Yeah, you're right. That was also part of what made 'em such a good class.Interesting. To me, Sorcerers reek of the "I was just born better than you" type elitism.
I really liked the 3e sorcerer. The whole WOTC in 5etying the Sorcerer into manifesting a specific set of abilities related to the parent ancestry (as they define it) is why I dislike the 5e sorcerer class (as of the moment). I don't recall either Merlin, in the stories with which I am familiar (e.g. T.H. White, Excalibur) growing demon wings due to his infernal heritage or Circe, due to her divine heritage growing angel wings. It is also why I disliked the sorcerer in both 4e and Pathfinder as well , but at least Pathfinder had the Arcane Bloodline.So, like nobility, destined heroes, demi-gods, and just, in general, most of the protagonists in myth and fantasy literature. Yeah, you're right. That was also part of what made 'em such a good class.
I mean, Merlin, the other archetypal wizard besides Gandalf, was the son of an Incubus, his power was in part inborn. And Gandalf, of course, was a Maiar. Medea and Circe - also oft-cited archetypal wizards - were technically demi-godesses, having divine parentage (not that that was at all unusual in Greek mythology).
To be fair, the Greek gods didn't have angel wings, either (the Romans pinned some on Nike, I think it was, that's about it). But Circe was a daughter of Poseidon, and didn't have a fish tail, so point taken.The whole WOTC tying the Sorcerer into manifesting a specific set of abilities related to the parent ancestry (as they define it) is why I dislike the sorcerer class. I don't recall either Merlin, in the stories with which I am familiar (e.g. T.H. White, Excalibur) growing demon wings due to his infernal heritage or Circe, due to her divine heritage growing angel wings.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.