JohnSnow
Hero
Bishmon said:So the argument is that it was bad for a wizard, whose only notable ability was his ability with magic, was better at magic than other classes that didn't have a similarily narrow focus?
No. The argument is that it's bad for the wizard to be able to use his magic to be better than other classes at what they're supposed to be the best at.
The wizard can use illusion to out-stealth the rogue. He can polymorph to outfight the fighter. He can use transmutation to eliminate the need for skill-using classes like the ranger and rogue. He can use enchantment to be a better face than the bard, or the rogue. He can also usurp the psion's role with his enchantment, making the psion pointless.
If you don't want to use psionics, the last may be fine. If you do, it becomes an issue. But any class that can take over the others' roles is too versatile.
What's the wizard's role? Problem-solver. In literature (and 3e), the wizard is the guy who can, hypothetically at least, do anything. Third Edition (and earlier ones) limited that versatilty, in a practical sense, by resorting to the spell preparation. Sure, the wizard can theoretically do anything, but his options on any given day are much narrower.
For 4th Edition, they decided to come up with a wizard that can do many of the traditional wizard things, but who isn't be better than the other classes at what they do. They want to make the wizard a part of the adventuring party, not a replacement for it.