Shard O'Glase said:The fighter gets a ton of AC out of this, a mage gets a smidge. Why, because the fihgter would have no shield without an animated shield, the mage just goes to his mithral bucker and looses what 3 ac. woopedydo, I loose 3ac but my bucker has fortification on it instead of animated. The fighter looses out on the whole AC tower+4, and whatver the + is up to 5. So mage looses 3 ac fighter can loose up to 9. Of course the fighter probably will go with a large shield anyways over the bucker since he wouldn't want the -2 to hit penalty. So a mage looses what 1 or 2 ac haven't checked the 3.5 stats, and the fighter losses 7-8 ac.
This was just flat out a dumb decision.
1. it doesn't make much sense since the dang thing is floating a few feet away from you.
2. it doesn't really solve some balance problem, so its a useless change.
Apples to oranges. The mirthral buckler was the best option, but the tower shield stacked. That is two places to put armor special abilities.
Now, bucklers won't stake with tower shields. That is a good change. There is no default item that has no ASF chance, you have to have one custom created. Mirthral bucklers are still a problem, but half of the equasion has been taken out.