Shards of the Stone was released by Obsidian Studios based on the Fuzion engine. The idea was that the world had been shattered by evil gods shortly after being created and that the characters were born of worlds that were just fragments of it (picture a campaign with only the Ethereal Plane and a crap load of demiplanes in it with a mysterious "beyond" in which the gods dwell). Obsidian planned on releasing multiple worlds, and gamers/fans were invited to create their own worlds and link them via the Shard's website.Gundark said:Shards This was someones homebrew....I thought it was a neat idea, I think you can find it on the website here somewhere.
Are you as happy as I am that Green Ronin got the Black Company license?Buttercup said:Low magic, uncaring gods, yet still a spark of hope. With no metaplot at all. A world plunged in a dark age, but that has hope for a renaissance some day. Good maps. Lots of good maps. I like to see different cultures, especially if they despise each other.
Oh, and if there aren't any elves or gnomes, that's a huge plus.
Anyone ever compare your predictability to Nightfall's?Aeolius said:Water worlds![]()
That's definately flavored better, that's for sure... Although I likely wouldn't mimic the show that much, characters like that would probably make the show better. Heck, change the names and write a book; I don't think anyone would notice the resemblance.Klaus said:You mean something like this?![]()
tetsujin28 said:There still hasn't been a decent Celtic world. Slaine is too tied to the comic, and Celtic Age was a horrible mess of political ideology disguised as a D&D supplement. (Celts as Marxists who understand the relations and means of production? Right...See Victoriana for another example of how lame this is in an rpg.) Something like Pagan Shore was for Pendragon.
And the worlds where it's just you, me, rue and a few others duking it out wouldn't be that bad.Trickstergod said:I also like worlds that don't have double-posts. Those are the best worlds. A world without double posting would be like...well, like heaven.
It's ok. Like the China and King Arthur books, not one of the better in the GURPS line.Jürgen Hubert said:How about GURPS Celtic Myth? I'm no expert on how close it is to the source material - but I think the authors are, and the GURPS playtest boards are known for their dedication to get every historical detail right...
tetsujin28 said:(snip) A Norse world that isn't Rune and makes sense. (snip)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.