Systole
First Post
Not true. If it doesn't happen in the campaign then it doesn't matter to the campaign. It would be like running a Star Wars game set on Alderaan. Just because at a future date the planet gets blown up doesn't make the fun or purpose of the campaign any less.
I disagree. The setting colors everything about the campaign. If the world is, at its heart, hopeless, then the campaign is hopeless. If you go do stuff on Alderaan, there's the possibility that you change the fate of someone who gets off Alderaan, or who invents a widget that makes life better for everyone in the galaxy. That somehow, something that you do, makes a happily ever after, even though Alderaan is gone.
If there's no possibilty of that -- if you rescue the fair maiden right about the same time that Grand Moff Whatshisname says "You may fire when ready" and Alderaan gets blown to Grape Nuts, then what you just did was pointless. Fruitless. Futile. Frustrating. Hopeless.
This is what the Elder Gods are about: Cthulhu Tract | By Fred Van Lente and Steve Ellis . If it isn't, you're doing it wrong.