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World of Low'verok OOC - Active - Roll-Call!


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Jemal

Adventurer
Outlands - 10 Con b/c He relies on tactics, speed, and strength... Kill the opponent quick enough, and evade his attacks, and it doesn't matter if you've got a glass jaw. I gave him the 17 Wisdom b/c he gets along by Determination (Force of will) Rather than sheer stamina. Also, being from near the forbidden lands, he needs to be very observant (wisdom is mod for Spot/listen).

And while we're on the Stats subject, in case anyone's wondering the reason for the 6 CHA is b/c he hasn't spent much time with anyone other than his own people, and they have their own definitions of 'manners' so sometimes he can come off as a jerk, though it's merely a cultural difference. And there's the fact that he's got a few scars and just basically looks... strange.

For once I've put a lot of thought into why my characters stats are what they are... I usually just powergame and min-max it then don't think about it anymore, but with stats like what I rolled, I just had to do something cool with it.

BTW, Ray, Is he good enough for me to post into the Rogues Gallery thread?
 





Jemal

Adventurer
yes, very unlike Assassin's Epic game. *Shudder*
2 wizards, a sorceror, a cleric, a monk, and an archer so far...
 

Isida Kep'Tukari

Adventurer
Supporter
A quick role-call:

assassin - Possibly playing a fighter - post your character when ready.
outlands - Playing Noddy Darkfox, halfling rogue
Jemal - Playing Rokelsh, human barbarian/fighter
Raurth Snowfang - Haven't heard from you. Where are you dude?
Thels - Human cleric of Pelor - post your character when ready.
Tailspinner - Air genasi wizard - post your character when ready.

For everyone, I think I prefer the format that Jemal has his character in, so let's make that the default "character sheet" for the Rogue's Gallery.
 

G

Guest 11456

Guest
Air Genasi Wizard

Character Name: Gaoi Gustwig
Race: Air Genasi
Class: Wizard
Alignment: Neutral Good
Deity: Akadi

Gender: Male
Age: 25
Height: 5’11”
Weight: 185#
Skin: Fair
Eyes: Blue
Hair: Light Blue

Character Level: 2 (+1 ECL)
EXP Points Gained: 3000
EXP Needed For Next Level: 6000

Known Languages: Common, Draconic, Auran, Aquan, Ignan, Infernal

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Strength: 5 (-3)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 10 (+0)
Charisma: 15 (+2)

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Armor Class: 14
Flatfooted Armor Class: 10
Touch Armor Class: 14

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Hit Points: 14

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Save vs. Fortitude: +3
Save vs. Reflex: +4
Save vs. Will: +3
Special Save Notes: +1 vs air spells & effects

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Initiative Modifier: +4
Base Attack Bonus: +1
Melee Attack Bonus: -2
Ranged Attack Bonus: +5

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Weapons:
Masterwork Dagger (Tiny, 1d4, 19-20/x2, 10ft, Piercing)
-1 Attack Penalty
Masterwork Hand Crossbow (Tiny, 1d4, 19-20/x2, 30ft, Piercing)
+6 Attack Bonus (+7 Attack Bonus for MW Bolts)

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Skills:
Diplomacy/3 (Cha) ** 1 rank (cc)
Knowledge [arcana]/10 (Int) ** 5 ranks
Knowledge [architecture & engineering]/9 (Int) ** 4 ranks
Knowledge [geography]/8 (Int) ** 3 ranks
Knowledge [history]/8 (Int) ** 3 ranks
Knowledge [monsters]/10 (Int) ** 5 ranks
Knowledge [nobility & royalty]/6 (Int) ** 1 rank
Knowledge [the planes]/6 (Int) ** 1 rank
Knowledge [religion]/6 (Int) ** 1 rank
Scry/10 (Int) ** 5 ranks
Spellcraft/10 (Int) ** 5 ranks

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Feats:
Scribe Scroll
Exotic Weapon Proficiency [hand crossbow]

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Special:
Levitate 1/day as if cast by a 5th level wizard
Darkvision 60 ft
Breathless
Outsider
A slight breeze seems to be present around him at all times

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Spell Book:
0th (4/day):
Arcane Mark, Dancing Lights, Daze, Detect Magic,
Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light,
Mage Hand, Mending, Open/Close, Prestidigitation,
Read Magic, Resistance
1st (4/day):
Burning Hands, Cause Fear, Change Self, Charm Person,
Comprehend Languages, Mage Armor, Magic Missile,
Shield, Sleep, Summon Monster I

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Equipment & Gear:
Masterwork Dagger (301 gp, 1#)
Masterwork Hand Crossbow (400 gp, 3#)
10 Masterwork Crossbow Bolts (70 gp, 1#)
20 Crossbow Bolts (2 gp, 2#)
Backpack (2 gp, 1#)
Monk's outfit (5 gp, 2#)
Spell Book (0 gp, 3#)
Potion of Fly (750 gp, 0.2#)
Potion of Invisibility (300 gp, 0.2#)
Potion of Bull’s Strength (300 gp, 0.2#)
Potion of Cat’s Grace (300 gp, 0.2#)
Potion of Cure Light Wounds (50 gp, 0.2#)

Total (2480 gp, 14#)

Treasure: 20 gp

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Base Speed: 30 ft
Normal Speed: 30 ft

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Character History:
Gaoi is the first born son of a high noble lord. He was destined to follow in his father’s footsteps. However, fate had a different path for the young genasi. At the young age of three he came down with a particularly bad fever. He was under the best care, but it still took them three months to cure the child. As young Gaoi grew up it became quickly apparent that his strength was less then appropriate for someone of his stature. Somehow the fever had sapped his very strength, making him a weakling.

At last he had come of age and it was time for him to make his place in the world. His father had hoped that he would follow in his footsteps and become a great fighter. Gaoi had other plans. He tried several pursuits. First he was going to be a bard, but he didn’t like the constant practicing. Then he tried to be a monk. He even bought the outfit. But that had too much meditating. Finally he found an old absentminded wizard that was looking for an apprentice. Gaoi thought that this wouldn’t work, but to his surprise he actually enjoyed it. The casting of spells actually relaxed the young genasi. He found that he excelled at learning new spells.

After he had learned what he could from the old man he had devised a plan for his departure. Noting that the old wizard was so forgetful, he decided he would grab some of the newly enchanted items. He would also get some scrolls and potions. Unfortunately he didn’t plan quite as well as he had thought. Instead of a magic dagger, hand crossbow, and some bolts, he got masterwork the items that had been prepared for enchantment. Instead of some magic scrolls, he got several love letters that the old wizard was keeping from his youth. He did however get away with a few potions. He also got away with several bottles of perfume and a bottle of cheap ink.

With these supplies he went out to join others and create an adventuring party. His current group often jokes about his failed attempt to take some enchanted items from his master. Such jokes as, “Hey Gaoi. How is that magic dagger working out for you? Oh! That’s right. It isn’t enchanted yet. Is it?”

Group Tie-Ins:
Having an air genasi and the son of a high noble lord with you helps with transactions.

“You want me to pay how much? Well we’ve got the son of Lord Gustwig with us.”

“Our buddy here can fly. Really! Just look. Show ‘em what you’ve got Gaoi.” At this point Gaoi uses his levitating ability.

“Boy it sure is a hot day. Wouldn’t you like a nice breeze to blow on you? Hey Gaoi! Over here.”
 

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