HelloChristian
First Post
I've definitely had more fun with episodic '60s tv serial' type campaigns than with grand-plot, fantasy-trilogy type campaigns. I think the structure of D&D makes it poorly suited to the latter. It's based much more in the pulp short-story tradition of Leiber, Vance, Howard and early Moorcock.
I agree. In campaigns with a grand plot, I feel as if my character's role is set from the beginning. There's little for me to do other than to fulfill my predetermined task. I prefer sandbox/episodic style games because they offer me more latitude.