Mapping
I'm an evil SOB when it comes to mapping. For me, that was one of the coolest things about dungeon crawls. Slowly unveiling the map for yourself, and seeing what clues you can piece out of it. Circumstance bonuses for when they sustpect a secret door in an area due to map clues are common.
I have a table tile system (1" = 5') I use with mini's. They have to draw the map by hand, and since they were too cheap to buy the lined paper, they're doing it all on plain, white, paper.
Honestly, for a guy who's never played D&D before, and never EVER had to map anything, he's doing a fantastic job. I'll be scanning it and putting it on my site. The only thing he does different from me is that he uses X instead of [] for doors.
The most fun is the couple times they've had chases, and I've given him 6 seconds worth of round to draw on his turn, while trying to keep up with the group. Or the times people have run off without the map, and I just describe their way around instead... only giving left and rights...
I'm an evil SOB when it comes to mapping. For me, that was one of the coolest things about dungeon crawls. Slowly unveiling the map for yourself, and seeing what clues you can piece out of it. Circumstance bonuses for when they sustpect a secret door in an area due to map clues are common.
I have a table tile system (1" = 5') I use with mini's. They have to draw the map by hand, and since they were too cheap to buy the lined paper, they're doing it all on plain, white, paper.
Honestly, for a guy who's never played D&D before, and never EVER had to map anything, he's doing a fantastic job. I'll be scanning it and putting it on my site. The only thing he does different from me is that he uses X instead of [] for doors.
The most fun is the couple times they've had chases, and I've given him 6 seconds worth of round to draw on his turn, while trying to keep up with the group. Or the times people have run off without the map, and I just describe their way around instead... only giving left and rights...