Fabula Ultima general thread [+]

I've not delved nearly enough into FabU yet to get a real strong sense about it, and it does feel like it leans towards a more narrative focus overall, but I'm now imagining something like an Ancient Cave-style procedural mega-dungeon campaign. ala Lufia 2, and wondering if FabU could pull that kind of thing off
There’s a thread on the purple site about the Kickstarter and the idea of dungeon crawling came up. It would work fine. You just have to give the PCs opportunities to recharge IP (inventory points).

See the second half of this post.

 

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