Numion
First Post
Uder said:You may be able to sneak up behind someone in the real world, but in D&D-land everybody is always looking in every direction at all times. Yet another reason for adding facing to the game...
If you are using some sort of facing house rules, just consider people out of LOS as being concealed.
In combat people are turning around and looking in different directions. Makes more sense if you consider that even though the rules work like "PC 1 acts, others stand still then PC 2 acts, others stand still, Monsters act .. etc", the action really is simultaneous, just like in real life.
Thus it's makes sense that it's impossible to sneak on someone on the grounds that he was standing still facing the other way for 6 seconds. Who would really do that in melee combat, stand there frozen?