Akrasia
Procrastinator
amethal said:I loved War Rafts of Kron....
Same here. It was one cool module!
The worst one I ever played was DL1. (But the maps were nice, and I had a crush on that cleric, "Moonbeam", or whatever her name was.)
amethal said:I loved War Rafts of Kron....
Sargon the Kassadian said:I'll try not to derail the thread to much.../hijack
What is a good 1st Edition Module (free?) that we could get off of the interweb, as our group wants to run a 1st Ed. game?
But.....how do you really feel about it?Teflon Billy said:Curse of the Azure Bonds.
Totalfrom start to finish. You follow the storyline of the novel, complete with protagonists (The requisite sexy girl and her extra-dimensional Lizardman Paladin buddy) and watch them have the adventure while you tag along.
Sucked hard.
Nope, not really.Dr_Rictus said:You undoubtably meant to say "I can accept robots, but warforged? C'mon!"
So... not being as well-versed in Greyhawk lore as I'd like... do rayguns and robots make any other appearances in the setting?At least, that's what *I* would have meant to say. Really, if you don't want chocolate in your peanut butter, stay out of Greyhawk.
If I remeber correctly, you got teleported away when you tried to kill the god brain, making it impossible to even "win" the module. I thought most of the Ravenloft mods had a tenuous grasp of "Gothic Horror", but Thoughts of Darkness takes the cake, and wins my vote.Arcane Runes Press said:Ship of Horrors is a masterpiece compared to Thoughts of Darkness, a "gothic horror" module which features:
a realm that looks like something off the cover of Heavy Metal Magazine
Roving bands of 15th to 18th level drow warriors, wizards, and rogues
Massively overpowered hordes of spellcasting, vampiric Illithid
And a ridiculously stupid "God brain" that reads like something out of 60's era DC comics.
It's absolute garbage from start to finish, a hackfest module that takes the supposed feel of Ravenloft out behind the woodshed and beats it with an axe handle. I don't know how the hell the module ever made it past concept stage, let alone onto store shelves.
StupidSmurf said:2. The original Tomb of Horrors. Surely you jest. This was the "Killer Dungeon" that all Killer Dungeons were patterned after. Truly, a perverted masterpiece.
Voadam said:I'd have to say Ship of Horrors for Ravenloft. It doesn't make enough use of its cool elements such as the three ghosts or the undead who can pull off their limbs. Ravenloft empowers undead to grossly powerful levels but the necromancer's created undead are not empowered. There is a whole section of the plot where the DM is left on his own with just a family chart and set of personalities, no guidance on using them or even a map of the home where the party will interact with them. I ran a really cool adventure using the module, but it was cool because I fleshed everything out on my own and put the elements they had in there to some relevant use that the PCs could interact with and notice. As a DM tool for out of the box use it was really poor.
If I recall correctly, the WotC site will let you download a free copy of L1 (Secret of Bone Hill).
It's a fine module -- really a mini-campaign setting.
The only module I've run that has a good tie-in to a novel is Freedom! for Dark Sun. Basically, the end of the module plays out at the same time as the finale of the novel The Verdant Passage, but the stuff that happens in the novel works mostly as a backdrop to the stuff that happens in the adventure. I'll put the specifics in spoiler blocks, just to be on the safe side.StupidSmurf said:4. Modules based on Novels, Computer Games. I've always avoided these like the plague. Too much risk of the featured NPCs overshadowing the PCs, and too much plot-hammering.
S. Baldrick said:The whole time of troubles series: Shadowdale, Tantras and Waterdeep. The player characters took a back seat to the NPCs. They were just along for the ride. Don’t get me wrong, there were some great adventures that were published for Forgotten Realms. The Horde/Horse Lord trilogy of adventures were awesome. I just really hated the time of troubles trilogy. Heck, maybe it was just our DM at the time.