Bagpuss said:
DM: "Can you all stop roleplaying for a while so we can get on with the adventure."
[snip]
we were all Gully Dwarve
[snip]
Great story.
My experience at Gencon made me realize how hack n' slash and incredibly hard certain Living Greyhawk modules are. I was involved in the following consecutive encounters with no rest, as a 1st level character in a group of 6 first level characters:
8x8 room, 2 gargoyles, every 5 foot step there was approximately a 50% chance that you took 1 point of damage from a cause minor wounds spell...
At some point a wizard/sorcerer with a weasel familiar decided that his familiar needed to carry his wand of cure light wounds he had recovered from a previous game, and pass it on to the clerics. The entire table began to scream out something about, "Throw me the weasel" back and forth... "Throw me the weasel" is the only thing I can quote other than the wizard/sorcerer that pretended to shoot a shotgun for his magic missles...
Then we climb into a room filled with fog (10 ft. sight range, 20% miss chance), where we fight a creature that spawns 5 negative energy wisps (incorporeal, but can be affected by silver), that deal 1d6 damage with a touch attack. We had 20 of them on us in no time. Each only had 8 hit points... but considering how few of us could deal damage...
And then theres a fire giant (that was some kind of weakened fire giant, but still one) that we had to fight if we made it through that room...
The DM wasn't too bad, but the module was just aweful. Return to Ghost Tower it was called...