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Worst DM Quotes at Gencon

And like in real life, trickle-down economics is no more than wishful thinking by those who have.

A) These kinds of comments shouldn't be made on these boards.

B) These kinds of attacks shouldn't be made on these boards (e.g, "those who have").

C) Some of us who are qualified to have opinions on the matter disagree.

Back on topic, I must have lucked out. I played in 3 RPG events at my first GenCon this year (went to lots of seminars) and all 3 were excellent.
 

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Is there any truth to the rumor that a lot of DMs were wearing their "What Would Piratecat Do?" bracelets for guidance? :p
 

haiiro said:


Ten feet backwards, no -- but knocked off one's feet seems pretty reasonable. I'm not an expert, but there's an awful lot of force behind a cluster of shot, particularly the bigger stuff (like 00 buck).

Or I could just be completely wrong. :D

Remember that the force pushes the pellets (or the bullets) through the flesh, it doesn't push the flesh backwards.
 


alsih2o said:


i think you are being a little oversensitive here hall. i mean, he obviously isn't talking about you, the guys he is talking about wears pants!

count to 10 before responding man, it will save you a lot of stress.


:p

And the hits just keep on coming...It never stops, Hal, does it?
 

Arthur Tealeaf said:


Remember that the force pushes the pellets (or the bullets) through the flesh, it doesn't push the flesh backwards.

I think in general you are wrong about this but this isn't the the thread to discuss it in
 

Bagpuss said:
DM: "Can you all stop roleplaying for a while so we can get on with the adventure."

[snip]
we were all Gully Dwarve
[snip]

Great story.

My experience at Gencon made me realize how hack n' slash and incredibly hard certain Living Greyhawk modules are. I was involved in the following consecutive encounters with no rest, as a 1st level character in a group of 6 first level characters:

8x8 room, 2 gargoyles, every 5 foot step there was approximately a 50% chance that you took 1 point of damage from a cause minor wounds spell...

At some point a wizard/sorcerer with a weasel familiar decided that his familiar needed to carry his wand of cure light wounds he had recovered from a previous game, and pass it on to the clerics. The entire table began to scream out something about, "Throw me the weasel" back and forth... "Throw me the weasel" is the only thing I can quote other than the wizard/sorcerer that pretended to shoot a shotgun for his magic missles...

Then we climb into a room filled with fog (10 ft. sight range, 20% miss chance), where we fight a creature that spawns 5 negative energy wisps (incorporeal, but can be affected by silver), that deal 1d6 damage with a touch attack. We had 20 of them on us in no time. Each only had 8 hit points... but considering how few of us could deal damage...

And then theres a fire giant (that was some kind of weakened fire giant, but still one) that we had to fight if we made it through that room...

The DM wasn't too bad, but the module was just aweful. Return to Ghost Tower it was called...
 
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creamsteak said:


Great story.

My experience at Gencon made me realize how hack n' slash and incredibly hard certain Living Greyhawk modules are. I was involved in the following consecutive encounters with no rest, as a 1st level character in a group of 6 first level characters:

8x8 room, 2 gargoyles, every 5 foot step there was approximately a 50% chance that you took 1 point of damage from a cause minor wounds spell...

At some point a wizard/sorcerer with a weasel familiar decided that his familiar needed to carry his wand of cure light wounds he had recovered from a previous game, and pass it on to the clerics. The entire table began to scream out something about, "Throw me the weasel" back and forth... "Throw me the weasel" is the only thing I can quote other than the wizard/sorcerer that pretended to :):):):) a shotgun for his magic missles...

Then we climb into a room filled with fog (10 ft. sight range, 20% miss chance), where we fight a creature that spawns 5 negative energy wisps (incorporeal, but can be affected by silver), that deal 1d6 damage with a touch attack. We had 20 of them on us in no time. Each only had 8 hit points... but considering how few of us could deal damage...

And then theres a fire giant (that was some kind of weakened fire giant, but still one) that we had to fight if we made it through that room...

The DM wasn't too bad, but the module was just aweful. Return to Ghost Tower it was called...

Which Ghost tower? Because a Ghost Tower with a room filled with fog and a room with a Fire Giant (did the Fire Giant room include walkways and an Anti-gravity field, perchance?) sounds a helluva lot like The Ghost Tower of Inverness, which is my favourite module that I played back in 1e. Incidently, I think it was also an RPGA competition module too.

Ooh! If they made a sequel, I've gotta get it. Even if it sucks.
 


RangerWickett said:
Yes, it was Return to the Ghost Tower of Iverness. I didn't run that one.

Was that really a Living Greyhawk module, or was it one of the RPGA "Classic" events?
 

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