I wish they would do the same for the errors in the FAQ......kaomera said:The article now seems to have been edited...
phindar said:It reminds me of the old saying, Any system that has more laws than any person can reasonably know but in which ignorance of the law is no defense, is by definition an unjust decision. There should be something like that for game designers: Any system which is too complex for the designers to keep track of is by definition too complex.
phindar said:It reminds me of the old saying, Any system that has more laws than any person can reasonably know but in which ignorance of the law is no defense, is by definition an unjust decision. There should be something like that for game designers: Any system which is too complex for the designers to keep track of is by definition too complex.
Klaus said:
I agree.Wolfwood2 said:That doesn't make any sense. A game designer forgets a minor rule, and all of a sudden the game is too complex?
D&D is designed so you don't have to remember every single minor rule. Instead you just remember the big stuff, and look up the details in the rulebook as it becomes relevant. That's why books have indexes.