WotC: Goodbye, Loren Greenwood, hello Greg Leeds

Wulf Ratbane said:
You can find dozens and dozens of "successful" game companies the size of Green Ronin and Necromancer and Goodman Games, and as long as your definition of success doesn't require the company to be any bigger than that, I don't think it's required.

Out of curiosity, what is the size of Green Ronin, Necromancer Games (aren't they like only two people?) and Goodman Games (one or two?).

/M
 

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Maggan said:
Out of curiosity, what is the size of Green Ronin, Necromancer Games (aren't they like only two people?) and Goodman Games (one or two?).

Depends on what definition of size you want to use. Sales? Employees? Freelancers?

I could name probably four folks from GR, two from Necro, and maybe two from GG (not counting his wife-- I know she works for GG, but I don't recall her name :heh: ).
 


Pramas said:
The pictures a bit out of date, but you get the idea. This is from one of our yearly GR Summits, which we do because our staff is spread out across the country.

http://greenronin.com/about.php

I was going to name Chris, Nicole, Rob Schwalb, and Steve Kenson (though I could only ID you and Nicole from the picture, and maybe Steve).

Who's who in the pic? And what are their roles within the company?
 

Wulf Ratbane said:
I was going to name Chris, Nicole, Rob Schwalb, and Steve Kenson (though I could only ID you and Nicole from the picture, and maybe Steve).

Who's who in the pic? And what are their roles within the company?

And how do we apply for open positions? :p
 

Pramas said:
The pictures a bit out of date, but you get the idea. This is from one of our yearly GR Summits, which we do because our staff is spread out across the country.

http://greenronin.com/about.php

Cool. About the same size as my own company. I bet we share a lot of similar challenges, even though we are in different businesses.

Out of more idle curiosity, how big is WotC?

/M
 

Maggan said:
Cool. About the same size as my own company. I bet we share a lot of similar challenges, even though we are in different businesses.

Out of more idle curiosity, how big is WotC?

/M

When I left three years ago, there were about 300 employees.
 

Whisperfoot said:
And how do we apply for open positions? :p

When you achieve the proper level, you must challenge the next highest to a duel. If you lose, you are reduced in level with xp in the mid-way point for that level...
 

Vocenoctum said:
When you achieve the proper level, you must challenge the next highest to a duel. If you lose, you are reduced in level with xp in the mid-way point for that level...

I think I'm still a level or two behind due to the lack of facial hair.
 

Wulf Ratbane said:
Who's who in the pic? And what are their roles within the company?

From left to right: Marc Schmalz (graphic designer), Steve Kenson (designer/developer), Jim Pinto (art director), Rob Schwalb (designer/developer), Bill Bodden (sales manager), Hal Mangold (co-owner/production director), Chris Pramas (co-owner/president), Nicole Lindroos (co-owner/general manager), Evan Sass (webmaster/editor).
 

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