WotC WotC in a small decline as revenue drops by 16% as Hasbro shares hit a new 52-week low

I have to admit I haven't bought much from WotC lately, not because I'm mad at them but they just haven't released anything worth buying.

The Wild Beyond The Witchlight - Sounds cool, but is a campaign, so no sale.
Fizban's Treasury of Dragons - Maybe I'm playing the wrong game, but I've never been keen on dragons, and nothing in it seemed exciting. I think that's first sourcebook I've skipped in 5E (rather than a setting book or adventure).
Strixhaven - Is a campaign with a relatively sketched-out setting that has a massive tonal conflict with the much edgier/cool MtG take on the same setting. Again not buying campaigns.
Call of the Netherdeep - Sounds cool, but it's a campaign, so no sale.
Journeys Through The Radiant Citadel - Cute but I need a bunch of short but extremely heavily themed and location-specific adventures like I need a hole in the head.
Spelljammer - A wildly underdetailed, overpriced very straight take on a setting I was only ever moderately keen on. Custom designed to avoid me buying it!

I did get MotM though, but that's it. Normally I'd have spent a lot more. What's interesting to me is, via Beyond, I can see the purchases of the other DMs I play with via Beyond/Roll 20, and one of them bought The Wild Beyond the Witchlight, and another one bought MotM, but that's it. That's unusual for those three. One of them habitually buys virtually every setting and adventure book, and the other buys most settings, but neither bought anything.

I might buy Dragonlance, but like, every time the designer does an interview they seem to manage to make it slightly less attractive. I wasn't expecting some hardline trad Dragonlance, but it sounds awfully like they're going for generic fantasy with a vague DL motif (even by DL's low standards!), which is honestly a bit weird. So I'm very much awaiting reviews from people who aren't the kind of fan-reviewers who only give WotC print products between 3.5 and 5 stars lol.
So basically you are against buying adventures period not even to mine ideas. You missed out on Fizban's I would say.
 

log in or register to remove this ad



I stopped buying 5th Ed books because I find them to be poor products.

I miss honest to god sourcebooks. Millions of ideas for adventures and fun reads to boot.

Now you get 10 pages of basic lore and a half asses adventure that need ed a rewrite or 2.

I mean I was excited for the Icewind Dale adventure and that was like 2 adventures spliced together and each made by a committee that never talked to each other.

Most of the published adventures they put out just fall apart about halfway to 2/3rds through.
I feel you have not actually looked at lots of the books.
 

Zardnaar

Legend
Didn't pick up Netherlight (no interest in CR, it's actually a turn-off) and I agree on Fizban's. I got it as a Christmas present and haven't used it once. However, I think Tasha's was the book that started making me reconsider my D&D purchases.

Spelljammer was something I was definitely looking forward to, but it's anemic content now has me somewhat leery of getting more campaign settings. I have to admit I am picking up Dragonlance (I just couldn't resist a 5E version, and the Soth cover couldn't be passed up), but beyond that it's a very "wait and see" prospect, especially with what I'm seeing them do with OneD&D.

I suspect I'm not alone in watching all this going forward. With the pandemic out of the way and people starting to turn back to their old ways, I suspect they'll see a flat-lining ahead.

Tasha's was a hmmn for me due to the power creep. Xanathars was really good.

And the other hooks have either been weak or rehash.
 

Stormonu

Legend
So basically you are against buying adventures period not even to mine ideas. You missed out on Fizban's I would say.
As you apparently seem to like Fizban's, I have to ask - what about it do you like? I'd like a reason to use it, but really only the Draconians and Dragonne interested me and I think the former are going to reprinted in DL.
 

As you apparently seem to like Fizban's, I have to ask - what about it do you like? I'd like a reason to use it, but really only the Draconians and Dragonne interested me and I think the former are going to reprinted in DL.
I like Dragons. I found the ideas about Dragons interesting to use for games along with the personality and adventure ideas, the Dragon Lairs and extra lair actions were nice too. I also enjoyed all the Dragon Monsters. Last year for example I used the Dragon Flesh Grafters for a Halloween session. Animated Breaths and the Hoard Mimic served as good minions for a Black Dragon I used.
 

Micah Sweet

Legend
Wait you didn't even like Fizban's, no wonder I can't agree with you on nearly anything. What did you find so wrong about it?
Dragons don't excite me, and I don't like the idea of the First World. Some of the statblocks were cool, but not cooler than Level Up's Monstrous Menagerie or Nixlord's Monster Manual Expanded series.

I will admit I liked the draconian statblocks and the animated breath.
 

Stormonu

Legend
I like Dragons. I found the ideas about Dragons interesting to use for games along with the personality and adventure ideas, the Dragon Lairs and extra lair actions were nice too. I also enjoyed all the Dragon Monsters. Last year for example I used the Dragon Flesh Grafters for a Halloween session. Animated Breaths and the Hoard Mimic served as good minions for a Black Dragon I used.
I have to agree with @Micah Sweet about the 1st world, but I'll take another look at the book. The Lairs and actions sound like something I can use, at the least. But I have to admit, this book has an uphill battle against the background & such in 3E's Draconomicon.
 

Magic was never my cup of tea, or "saint of my devotion".

I would rather to await the translated editions to be published. And when I buy I want races/lineages, classes (but not subclasses or prestige classes) and monsters. The part of the crunch about feats, spells and magic item is not my main interest.

Some times players stop buying when there are news about a new edition where rules are changed.

If you read about the real life you could guess 2023 may be a year of "thin cows" ( = year with a bad economy. Don't you remember pharaon's dream about seven fat and thin cows in Joseph's story from the Bible?).

Hasbro is a megacorporation, and they hire people to guess when is the best to invest or when risks should be avoided. If Hasbro plays well its cards and they get ready for the economic challenges in the next year, but Mattel don't... then later the merger, or the acquisition of this by Hasbro could happen.
 

Zardnaar

Legend
I have to agree with @Micah Sweet about the 1st world, but I'll take another look at the book. The Lairs and actions sound like something I can use, at the least. But I have to admit, this book has an uphill battle against the background & such in 3E's Draconomicon.

I like Fizbans but it's a bit niche to be that useful.

And it's not as good as 3.5's Draconomicon.
 

I think the 30th anniversary $1000 Magic offering was a real shot in the foot. I've also heard bad things about some other 30th anniversary MtG offering, but I haven't been a MtG guy in a loooong time, so I dunno.

I also think the treatment Spelljammer got, which I would generously describe as lacking and less generously describe as pretty anemic, was another big shot in the foot. On top of that, recent adventures have been pretty... thin- Radiant Citadel has a lot of "one and done" adventures that read to me like they don't really have a lot of challenge in them or meat on their bones- and the announcement of a quasi-new edition, along with playtest material that, so far at least, seems to poke the promise of backwards compatibility right in the eye while repeating a lot of the "let's get off the edition treadmill" talk that surrounded 5e while looking an awful lot like a new edition, seems like the kind of thing that would depress sales. But I don't know jack about marketing or sales, so hey.

Radiant Citadel is really 75% setting, 25% adventures, but they'd be better if it'd been split into two seperate full sized books, one for adventures and one for the setting to go more indepth.

And yeah Spelljammer had great art and material quality, but the content was pathetic, some intriguing ideas like Astral Sea/Wildspace dynamic, Astral Dominions, Clownspace, etc..., that just get a mention, no real exploration at all. And no book exploring a bunch of classic wildspaces is just plane wrong, itis like it'd nice if we actually got some setting with this setting product.

The MtG $1000 fake cards is just patheticly greedy, but MtG has bigger problems, like over printing most sets, and Double Masters 2022 undermining other sets, Dominara United not selling well, etc...
 
Last edited:




hedgeknight

Explorer
If WotC, Hasbro, Paizo, and all of the other gaming companies crashed and burned today, never to produce ANY new material, we gamers have enough sourcebooks, accessories, dice (although, can you ever really have enough?), modules, adventure ideas, etc to last until the world ends.
Come to think of it, except for the loss of employment, this wouldn't be so bad.
 

Oofta

Legend
Ah, the short term profit obsession raises it's head once more, soon to be forgotten when next year they have revenue from BG3 and a movie. There are a lot of reasons for the way company's accounting practices but it frequently has little to do with the long term health of the company.
 

Alzrius

The EN World kitten
I mean I was excited for the Icewind Dale adventure and that was like 2 adventures spliced together and each made by a committee that never talked to each other.
That's kind of how I felt about Baldur's Gate: Descent Into Avernus. I like planar stuff, and I'm somewhat well-disposed towards Baldur's Gate, but the book that we got had so many problems (nicely summarized in this review).
 

If Disney would buy them (as was once rumored in 2016) they would own Marvel, Star Wars, D&D, MtG, Transformers and GI Joe. Basically, my entire childhood.
I pretty much had that feeling when Hasbro (who owns Transformers) bought Wizards (which owned D&D). Still waiting on my D&D stats for Starscream. ;)
 

hedgeknight

Explorer
I loved that review! Ha! After reading through the book, I was like what the hell? (no pun intended) And then decided to create a campaign in Baldur's Gate, pulling in some of the previously published 4E and D&D Next material and completely ignoring the Avernus $#!+. So, yeah > I use it completely as a sourcebook for Baldur's Gate.
 

An Advertisement

Advertisement4

Top