This is my post from the WotC thread.
The classes I feel that most need clarifications are:
Fighters
What does it mean to be a Fighter? A fighter is a warrior through and through. Whether an armor clad mercenary or a swashbuckler, the fighter is the master of melee combat, having dedicated themselves to the study of the Martial arts. They are a solid, up-front, wade-into-the-thick, direct melee combatant. They really on and utilize their battle tactics, and their skill at arms to win the day. While there can be various types of fighter, the one thing that remains true is that they are front line meleers. No other class should match the fighter’s basic skill at arms.
What’s cool that the Fighter does? They take a beating and keep on ticking. They are the party’s first line of defense when combat is engaged.
What should the Fighter do? They should be specialists in the art of martial combat, being able to best any other class at toe-to-toe melee combat. They should also be able to excel in any given melee combat style that they choose whether it is swashbuckling, sword and board, zwiehander, etc. The fighter is the party tank, able to wade into combat to aid and defend the party through their martial skill.
Clerics
What does it mean to be a Cleric? A cleric is a priest of a chosen deity or cause and are the embodiment of their faith and exemplify the virtues of their chosen deity or cause. They are devoted body, mind and soul as champions of their path, educators in their faith, and missionaries in search of new followers.
What’s cool that the Cleric does? A cleric is a healer, a leader, a teacher, and a champion. Their abilities should relate to their faith and their ability to inspire and sway others.
What should the Cleric do? The cleric should be the spiritual and morale compass of the group. They are dedicated to their faith or cause and it is their constant focus to bring others into seeing the world as they do. They are healers and spiritual leaders of the group. They should inspire the party and aid them to do what must be done, but all in the confines of their chosen faith.
Rangers
What does it mean to be a Ranger? A ranger is a trained survivalist, hunter, trackers and specially trained warriors. They are most at home in the wilderness and often ‘range’ over wide areas of the countryside. They are often defenders and keepers, as well as trained as a form of special forces warrior. Being a ranger is as much a way of life as it is a chosen profession.
What’s cool that the Ranger does? Rangers should be one with the wilds. They are master survivalists and trackers. They should be masters of their terrain as well as in combat that reflects their hunter nature such as archery, the spear, etc.
What should the Ranger do? Rangers should surpass other classes in their ability to survive in the wilds and in tracking. They should also be formidable warriors, but not as skilled in melee as a Fighter, specializing more in ranged combat and combat that uses their terrain as their primary advantage over their foes such as using terrain as cover, high ground, stealth, improved movement in harsh terrain, etc.
Sorcerers
What does it mean to be a Sorcerer? To be a sorcerer is to be the embodiment of innate magical power. They do not study magic nor do they formulize magic. They simply have the innate ability to generate magical effects. The sorcerer is the fantasy equivalent of a Super Hero. They do not rigorously learn spells to cast to accomplish tasks, they simply manifest magical spell-like abilities and learn to use these powers on the path of adventure.
What’s cool that the Sorcerer does? They manifest magical abilities without the need for hermetic practices. They are above the average ‘person’ in that they have innate power with no need for special training.
What should the Sorcerer do? The sorcerer should be able to fill a wide range of concepts, much like a Super. They should have a suite of powers that relate and compliment one another, as well as defining what the sorcerer can do and how they do it. Their powers should be more personal rather than mimicking ‘blasting’ spells. They should feel drastically different than a wizard, not simply the same as a wizard with a different way of casting spells.
Wizards
What does it mean to be a Wizard? A wizard is someone that has dedicated themselves to the hermetic study of magic. They learn to control magic through arcane rituals, focus items, complex spell formulas, and rituals. They are a scholarly group, always seeking to understand more and to learn more ways to control magic. They spend much time researching, dabbling and experimenting with new magic and new techniques. They are the intellectual of the group and should be well learned in various topics, most especially in all things relating to magic.
What’s cool that the Wizard does? The coolest aspect of the wizard is their ability to research and create new magical spells. They are masters at ritualizing and codifying magic, and being able to consistently reproduce the same magical effects time after time.
What should the Wizard do? Wizards should be scholarly. They should be able to research new spells and powers. They offer magical solutions to perplexing problems. Wizards should be more about utility than combat, but should be able to hold their own in combat, specializing in battlefield control, mass area spells, etc. A wizard shouldn’t be expected to fill the role of the striker. it is not the wizard’s job to slay all enemies with smiting magic.
The classes I feel that most need clarifications are:
Fighters
What does it mean to be a Fighter? A fighter is a warrior through and through. Whether an armor clad mercenary or a swashbuckler, the fighter is the master of melee combat, having dedicated themselves to the study of the Martial arts. They are a solid, up-front, wade-into-the-thick, direct melee combatant. They really on and utilize their battle tactics, and their skill at arms to win the day. While there can be various types of fighter, the one thing that remains true is that they are front line meleers. No other class should match the fighter’s basic skill at arms.
What’s cool that the Fighter does? They take a beating and keep on ticking. They are the party’s first line of defense when combat is engaged.
What should the Fighter do? They should be specialists in the art of martial combat, being able to best any other class at toe-to-toe melee combat. They should also be able to excel in any given melee combat style that they choose whether it is swashbuckling, sword and board, zwiehander, etc. The fighter is the party tank, able to wade into combat to aid and defend the party through their martial skill.
Clerics
What does it mean to be a Cleric? A cleric is a priest of a chosen deity or cause and are the embodiment of their faith and exemplify the virtues of their chosen deity or cause. They are devoted body, mind and soul as champions of their path, educators in their faith, and missionaries in search of new followers.
What’s cool that the Cleric does? A cleric is a healer, a leader, a teacher, and a champion. Their abilities should relate to their faith and their ability to inspire and sway others.
What should the Cleric do? The cleric should be the spiritual and morale compass of the group. They are dedicated to their faith or cause and it is their constant focus to bring others into seeing the world as they do. They are healers and spiritual leaders of the group. They should inspire the party and aid them to do what must be done, but all in the confines of their chosen faith.
Rangers
What does it mean to be a Ranger? A ranger is a trained survivalist, hunter, trackers and specially trained warriors. They are most at home in the wilderness and often ‘range’ over wide areas of the countryside. They are often defenders and keepers, as well as trained as a form of special forces warrior. Being a ranger is as much a way of life as it is a chosen profession.
What’s cool that the Ranger does? Rangers should be one with the wilds. They are master survivalists and trackers. They should be masters of their terrain as well as in combat that reflects their hunter nature such as archery, the spear, etc.
What should the Ranger do? Rangers should surpass other classes in their ability to survive in the wilds and in tracking. They should also be formidable warriors, but not as skilled in melee as a Fighter, specializing more in ranged combat and combat that uses their terrain as their primary advantage over their foes such as using terrain as cover, high ground, stealth, improved movement in harsh terrain, etc.
Sorcerers
What does it mean to be a Sorcerer? To be a sorcerer is to be the embodiment of innate magical power. They do not study magic nor do they formulize magic. They simply have the innate ability to generate magical effects. The sorcerer is the fantasy equivalent of a Super Hero. They do not rigorously learn spells to cast to accomplish tasks, they simply manifest magical spell-like abilities and learn to use these powers on the path of adventure.
What’s cool that the Sorcerer does? They manifest magical abilities without the need for hermetic practices. They are above the average ‘person’ in that they have innate power with no need for special training.
What should the Sorcerer do? The sorcerer should be able to fill a wide range of concepts, much like a Super. They should have a suite of powers that relate and compliment one another, as well as defining what the sorcerer can do and how they do it. Their powers should be more personal rather than mimicking ‘blasting’ spells. They should feel drastically different than a wizard, not simply the same as a wizard with a different way of casting spells.
Wizards
What does it mean to be a Wizard? A wizard is someone that has dedicated themselves to the hermetic study of magic. They learn to control magic through arcane rituals, focus items, complex spell formulas, and rituals. They are a scholarly group, always seeking to understand more and to learn more ways to control magic. They spend much time researching, dabbling and experimenting with new magic and new techniques. They are the intellectual of the group and should be well learned in various topics, most especially in all things relating to magic.
What’s cool that the Wizard does? The coolest aspect of the wizard is their ability to research and create new magical spells. They are masters at ritualizing and codifying magic, and being able to consistently reproduce the same magical effects time after time.
What should the Wizard do? Wizards should be scholarly. They should be able to research new spells and powers. They offer magical solutions to perplexing problems. Wizards should be more about utility than combat, but should be able to hold their own in combat, specializing in battlefield control, mass area spells, etc. A wizard shouldn’t be expected to fill the role of the striker. it is not the wizard’s job to slay all enemies with smiting magic.