WotC Official Game Rule FAQ Update

Alzrius said:
A few new points of contention. There are still plenty of old ones still there.


Wel, you the man, Alz, when it comes to spotting those, IMO. Care to put them in a clean list (including from above and, perhaps, from previous)? I'm happy to edit the top post to include them or to ask this thread be locked with a link to a new thread started by you with that list. Just let me know which you think would work better in the long term, as we can always bump it as new problems are discovered or new updates create other little points of contention.
 

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5 Temp from neg energy????!@$!@#%@$#

Klaus said:
- Temporary applications of the same effect stack? (No, you get a fresh ammount. Undead that grant a negative level and gain 5 temp hit points can't get more than that; more energy draining simply resets the extra 5 hp).

I have been lurking for a few months again, but it that right? that has to be bogus? no?
 

dema said:
I have been lurking for a few months again, but it that right? that has to be bogus? no?

Hmmm....

SRD said:
Some horrible creatures, especially undead monsters, possess a fearsome supernatural ability to drain levels from those they strike in combat. The creature making an energy drain attack draws a portion of its victim’s life force from her. Most energy drain attacks require a successful melee attack roll—mere physical contact is not enough. Each successful energy drain bestows one or more negative levels (the creature’s description specifies how many). If an attack that includes an energy drain scores a critical hit, it drains twice the given amount. A creature gains 5 temporary hit points (10 on a critical hit) for each negative level it bestows (though not if the negative level is caused by a spell or similar effect). These temporary hit points last for a maximum of 1 hour.
 

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